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LIBPNG(3)              C LIBRARY FUNCTIONS              LIBPNG(3)


NAME

     libpng - Portable Network Graphics (PNG)  Reference  Library
     1.2.12


SYNOPSIS

     #include <png.h>

     png_uint_32 png_access_version_number (void);

     int png_check_sig (png_bytep sig, int num);

     void png_chunk_error (png_structp  png_ptr,  png_const_charp
     error);

     void png_chunk_warning (png_structp png_ptr, png_const_charp
     message);

     void png_convert_from_struct_tm (png_timep ptime, struct  tm
     FAR * ttime);

     void  png_convert_from_time_t   (png_timep   ptime,   time_t
     ttime);

     png_charp   png_convert_to_rfc1123   (png_structp   png_ptr,
     png_timep ptime);

     png_infop png_create_info_struct (png_structp png_ptr);

     png_structp     png_create_read_struct      (png_const_charp
     user_png_ver,  png_voidp  error_ptr, png_error_ptr error_fn,
     png_error_ptr warn_fn);

                   Last change: June 27, 2006                   1

LIBPNG(3)              C LIBRARY FUNCTIONS              LIBPNG(3)

     png_structp         png_create_read_struct_2(png_const_charp
     user_png_ver,  png_voidp  error_ptr, png_error_ptr error_fn,
     png_error_ptr  warn_fn,  png_voidp  mem_ptr,  png_malloc_ptr
     malloc_fn, png_free_ptr free_fn);

     png_structp     png_create_write_struct     (png_const_charp
     user_png_ver,  png_voidp  error_ptr, png_error_ptr error_fn,
     png_error_ptr warn_fn);

     png_structp        png_create_write_struct_2(png_const_charp
     user_png_ver,  png_voidp  error_ptr, png_error_ptr error_fn,
     png_error_ptr  warn_fn,  png_voidp  mem_ptr,  png_malloc_ptr
     malloc_fn, png_free_ptr free_fn);

     int png_debug(int level, png_const_charp message);

     int png_debug1(int level, png_const_charp message, p1);

     int png_debug2(int level, png_const_charp message, p1, p2);

     void    png_destroy_info_struct    (png_structp     png_ptr,
     png_infopp info_ptr_ptr);

     void  png_destroy_read_struct   (png_structpp   png_ptr_ptr,
     png_infopp info_ptr_ptr, png_infopp end_info_ptr_ptr);

     void  png_destroy_write_struct  (png_structpp   png_ptr_ptr,
     png_infopp info_ptr_ptr);

     void png_error (png_structp png_ptr, png_const_charp error);

     void png_free (png_structp png_ptr, png_voidp ptr);

                   Last change: June 27, 2006                   2

LIBPNG(3)              C LIBRARY FUNCTIONS              LIBPNG(3)

     void png_free_chunk_list (png_structp png_ptr);

     void png_free_default(png_structp png_ptr, png_voidp ptr);

     void png_free_data (png_structp png_ptr, png_infop info_ptr,
     int num);

     png_byte png_get_bit_depth (png_structp  png_ptr,  png_infop
     info_ptr);

     png_uint_32  png_get_bKGD  (png_structp  png_ptr,  png_infop
     info_ptr, png_color_16p *background);

     png_byte png_get_channels  (png_structp  png_ptr,  png_infop
     info_ptr);

     png_uint_32  png_get_cHRM  (png_structp  png_ptr,  png_infop
     info_ptr,  double  *white_x, double *white_y, double *red_x,
     double *red_y,  double  *green_x,  double  *green_y,  double
     *blue_x, double *blue_y);

     png_uint_32   png_get_cHRM_fixed    (png_structp    png_ptr,
     png_infop   info_ptr,   png_uint_32   *white_x,  png_uint_32
     *white_y,   png_uint_32    *red_x,    png_uint_32    *red_y,
     png_uint_32   *green_x,  png_uint_32  *green_y,  png_uint_32
     *blue_x, png_uint_32 *blue_y);

     png_byte png_get_color_type (png_structp png_ptr,  png_infop
     info_ptr);

     png_byte  png_get_compression_type   (png_structp   png_ptr,
     png_infop info_ptr);

                   Last change: June 27, 2006                   3

LIBPNG(3)              C LIBRARY FUNCTIONS              LIBPNG(3)

     png_byte png_get_copyright (png_structp png_ptr);

     png_voidp png_get_error_ptr (png_structp png_ptr);

     png_byte png_get_filter_type (png_structp png_ptr, png_infop
     info_ptr);

     png_uint_32  png_get_gAMA  (png_structp  png_ptr,  png_infop
     info_ptr, double *file_gamma);

     png_uint_32   png_get_gAMA_fixed    (png_structp    png_ptr,
     png_infop info_ptr, png_uint_32 *int_file_gamma);

     png_byte png_get_header_ver (png_structp png_ptr);

     png_byte png_get_header_version (png_structp png_ptr);

     png_uint_32  png_get_hIST  (png_structp  png_ptr,  png_infop
     info_ptr, png_uint_16p *hist);

     png_uint_32  png_get_iCCP  (png_structp  png_ptr,  png_infop
     info_ptr, png_charpp name, int *compression_type, png_charpp
     profile, png_uint_32 *proflen);

     png_uint_32  png_get_IHDR  (png_structp  png_ptr,  png_infop
     info_ptr,   png_uint_32  *width,  png_uint_32  *height,  int
     *bit_depth,  int  *color_type,  int   *interlace_type,   int
     *compression_type, int *filter_type);

     png_uint_32   png_get_image_height   (png_structp   png_ptr,
     png_infop info_ptr);

                   Last change: June 27, 2006                   4

LIBPNG(3)              C LIBRARY FUNCTIONS              LIBPNG(3)

     png_uint_32   png_get_image_width   (png_structp    png_ptr,
     png_infop info_ptr);

     #if !defined(PNG_1_0_X)

     png_int_32 png_get_int_32 (png_bytep buf);

     #endif

     png_byte   png_get_interlace_type   (png_structp    png_ptr,
     png_infop info_ptr);

     png_voidp png_get_io_ptr (png_structp png_ptr);

     png_byte png_get_libpng_ver (png_structp png_ptr);

     png_voidp png_get_mem_ptr(png_structp png_ptr);

     png_uint_32  png_get_oFFs  (png_structp  png_ptr,  png_infop
     info_ptr,  png_uint_32 *offset_x, png_uint_32 *offset_y, int
     *unit_type);

     png_uint_32  png_get_pCAL  (png_structp  png_ptr,  png_infop
     info_ptr,  png_charp  *purpose,  png_int_32  *X0, png_int_32
     *X1, int *type, int *nparams, png_charp  *units,  png_charpp
     *params);

     png_uint_32  png_get_pHYs  (png_structp  png_ptr,  png_infop
     info_ptr,   png_uint_32   *res_x,  png_uint_32  *res_y,  int
     *unit_type);

     float   png_get_pixel_aspect_ratio   (png_structp   png_ptr,
     png_infop info_ptr);

                   Last change: June 27, 2006                   5

LIBPNG(3)              C LIBRARY FUNCTIONS              LIBPNG(3)

     png_uint_32 png_get_pixels_per_meter  (png_structp  png_ptr,
     png_infop info_ptr);

     png_voidp png_get_progressive_ptr (png_structp png_ptr);

     png_uint_32  png_get_PLTE  (png_structp  png_ptr,  png_infop
     info_ptr, png_colorp *palette, int *num_palette);

     png_byte png_get_rgb_to_gray_status (png_structp png_ptr)

     png_uint_32 png_get_rowbytes (png_structp png_ptr, png_infop
     info_ptr);

     png_bytepp  png_get_rows  (png_structp  png_ptr,   png_infop
     info_ptr);

     png_uint_32  png_get_sBIT  (png_structp  png_ptr,  png_infop
     info_ptr, png_color_8p *sig_bit);

     png_bytep png_get_signature (png_structp png_ptr,  png_infop
     info_ptr);

     png_uint_32  png_get_sPLT  (png_structp  png_ptr,  png_infop
     info_ptr, png_spalette_p *splt_ptr);

     png_uint_32  png_get_sRGB  (png_structp  png_ptr,  png_infop
     info_ptr, int *intent);

     png_uint_32  png_get_text  (png_structp  png_ptr,  png_infop
     info_ptr, png_textp *text_ptr, int *num_text);

     png_uint_32  png_get_tIME  (png_structp  png_ptr,  png_infop

                   Last change: June 27, 2006                   6

LIBPNG(3)              C LIBRARY FUNCTIONS              LIBPNG(3)

     info_ptr, png_timep *mod_time);

     png_uint_32  png_get_tRNS  (png_structp  png_ptr,  png_infop
     info_ptr,  png_bytep  *trans,  int *num_trans, png_color_16p
     *trans_values);

     #if !defined(PNG_1_0_X)

     png_uint_16 png_get_uint_16 (png_bytep buf);

     png_uint_32 png_get_uint_31 (png_bytep buf);

     png_uint_32 png_get_uint_32 (png_bytep buf);

     #endif

     png_uint_32  png_get_unknown_chunks  (png_structp   png_ptr,
     png_infop info_ptr, png_unknown_chunkpp unknowns);

     png_voidp png_get_user_chunk_ptr (png_structp png_ptr);

     png_uint_32 png_get_user_height_max( png_structp png_ptr);

     png_voidp png_get_user_transform_ptr (png_structp png_ptr);

     png_uint_32 png_get_user_width_max (png_structp png_ptr);

     png_uint_32 png_get_valid  (png_structp  png_ptr,  png_infop
     info_ptr, png_uint_32 flag);

                   Last change: June 27, 2006                   7

LIBPNG(3)              C LIBRARY FUNCTIONS              LIBPNG(3)

     png_int_32  png_get_x_offset_microns  (png_structp  png_ptr,
     png_infop info_ptr);

     png_int_32  png_get_x_offset_pixels  (png_structp   png_ptr,
     png_infop info_ptr);

     png_uint_32 png_get_x_pixels_per_meter (png_structp png_ptr,
     png_infop info_ptr);

     png_int_32  png_get_y_offset_microns  (png_structp  png_ptr,
     png_infop info_ptr);

     png_int_32  png_get_y_offset_pixels  (png_structp   png_ptr,
     png_infop info_ptr);

     png_uint_32 png_get_y_pixels_per_meter (png_structp png_ptr,
     png_infop info_ptr);

     png_uint_32   png_get_compression_buffer_size   (png_structp
     png_ptr);

     int png_handle_as_unknown  (png_structp  png_ptr,  png_bytep
     chunk_name);

     void png_init_io (png_structp png_ptr, FILE *fp);

     DEPRECATED: void png_info_init (png_infop info_ptr);

     DEPRECATED:  void   png_info_init_2   (png_infopp   ptr_ptr,
     png_size_t png_info_struct_size);

                   Last change: June 27, 2006                   8

LIBPNG(3)              C LIBRARY FUNCTIONS              LIBPNG(3)

     png_voidp  png_malloc  (png_structp   png_ptr,   png_uint_32
     size);

     png_voidp      png_malloc_default(png_structp       png_ptr,
     png_uint_32 size);

     voidp png_memcpy (png_voidp  s1,  png_voidp  s2,  png_size_t
     size);

     png_voidp png_memcpy_check (png_structp  png_ptr,  png_voidp
     s1, png_voidp s2, png_uint_32 size);

     voidp png_memset (png_voidp s1, int value, png_size_t size);

     png_voidp png_memset_check (png_structp  png_ptr,  png_voidp
     s1, int value, png_uint_32 size);

     DEPRECATED: void png_permit_empty_plte (png_structp png_ptr,
     int empty_plte_permitted);

     void  png_process_data   (png_structp   png_ptr,   png_infop
     info_ptr, png_bytep buffer, png_size_t buffer_size);

     void   png_progressive_combine_row   (png_structp   png_ptr,
     png_bytep old_row, png_bytep new_row);

     void  png_read_destroy   (png_structp   png_ptr,   png_infop
     info_ptr, png_infop end_info_ptr);

     void png_read_end (png_structp png_ptr, png_infop info_ptr);

                   Last change: June 27, 2006                   9

LIBPNG(3)              C LIBRARY FUNCTIONS              LIBPNG(3)

     void png_read_image (png_structp png_ptr, png_bytepp image);

     DEPRECATED: void png_read_init (png_structp png_ptr);

     DEPRECATED:  void  png_read_init_2  (png_structpp   ptr_ptr,
     png_const_charp  user_png_ver,  png_size_t  png_struct_size,
     png_size_t png_info_size);

     void   png_read_info   (png_structp    png_ptr,    png_infop
     info_ptr);

     void png_read_png (png_structp png_ptr, png_infop  info_ptr,
     int transforms, png_voidp params);

     void  png_read_row  (png_structp  png_ptr,  png_bytep   row,
     png_bytep display_row);

     void png_read_rows  (png_structp  png_ptr,  png_bytepp  row,
     png_bytepp display_row, png_uint_32 num_rows);

     void png_read_update_info  (png_structp  png_ptr,  png_infop
     info_ptr);

     #if !defined(PNG_1_0_X)

     png_save_int_32 (png_bytep buf, png_int_32 i);

     void png_save_uint_16 (png_bytep buf, unsigned int i);

     void png_save_uint_32 (png_bytep buf, png_uint_32 i);

                   Last change: June 27, 2006                  10

LIBPNG(3)              C LIBRARY FUNCTIONS              LIBPNG(3)

     void  png_set_add_alpha  (png_structp  png_ptr,  png_uint_32
     filler, int flags);

     #endif

     void png_set_background (png_structp png_ptr,  png_color_16p
     background_color,     int     background_gamma_code,     int
     need_expand, double background_gamma);

     void png_set_bgr (png_structp png_ptr);

     void png_set_bKGD (png_structp png_ptr, png_infop  info_ptr,
     png_color_16p background);

     void png_set_cHRM (png_structp png_ptr, png_infop  info_ptr,
     double  white_x, double white_y, double red_x, double red_y,
     double  green_x,  double  green_y,  double  blue_x,   double
     blue_y);

     void  png_set_cHRM_fixed  (png_structp  png_ptr,   png_infop
     info_ptr,    png_uint_32   white_x,   png_uint_32   white_y,
     png_uint_32 red_x, png_uint_32 red_y,  png_uint_32  green_x,
     png_uint_32   green_y,   png_uint_32   blue_x,   png_uint_32
     blue_y);

     void  png_set_compression_level  (png_structp  png_ptr,  int
     level);

     void png_set_compression_mem_level (png_structp png_ptr, int
     mem_level);

     void png_set_compression_method  (png_structp  png_ptr,  int
     method);

                   Last change: June 27, 2006                  11

LIBPNG(3)              C LIBRARY FUNCTIONS              LIBPNG(3)

     void png_set_compression_strategy (png_structp png_ptr,  int
     strategy);

     void png_set_compression_window_bits  (png_structp  png_ptr,
     int window_bits);

     void   png_set_crc_action    (png_structp    png_ptr,    int
     crit_action, int ancil_action);

     void   png_set_dither   (png_structp   png_ptr,   png_colorp
     palette,  int  num_palette, int maximum_colors, png_uint_16p
     histogram, int full_dither);

     void  png_set_error_fn   (png_structp   png_ptr,   png_voidp
     error_ptr,     png_error_ptr     error_fn,     png_error_ptr
     warning_fn);

     void png_set_expand (png_structp png_ptr);

     void png_set_expand_gray_1_2_4_to_8(png_structp png_ptr);

     void  png_set_filler   (png_structp   png_ptr,   png_uint_32
     filler, int flags);

     void png_set_filter (png_structp png_ptr,  int  method,  int
     filters);

     void  png_set_filter_heuristics  (png_structp  png_ptr,  int
     heuristic_method,      int      num_weights,     png_doublep
     filter_weights, png_doublep filter_costs);

     void png_set_flush (png_structp png_ptr, int nrows);

                   Last change: June 27, 2006                  12

LIBPNG(3)              C LIBRARY FUNCTIONS              LIBPNG(3)

     void    png_set_gamma    (png_structp    png_ptr,     double
     screen_gamma, double default_file_gamma);

     void png_set_gAMA (png_structp png_ptr, png_infop  info_ptr,
     double file_gamma);

     void  png_set_gAMA_fixed  (png_structp  png_ptr,   png_infop
     info_ptr, png_uint_32 file_gamma);

     void png_set_gray_1_2_4_to_8(png_structp png_ptr);

     void png_set_gray_to_rgb (png_structp png_ptr);

     void png_set_hIST (png_structp png_ptr, png_infop  info_ptr,
     png_uint_16p hist);

     void png_set_iCCP (png_structp png_ptr, png_infop  info_ptr,
     png_charp  name,  int  compression_type,  png_charp profile,
     png_uint_32 proflen);

     int png_set_interlace_handling (png_structp png_ptr);

     void   png_set_invalid   (png_structp   png_ptr,   png_infop
     info_ptr, int mask);

     void png_set_invert_alpha (png_structp png_ptr);

     void png_set_invert_mono (png_structp png_ptr);

     void png_set_IHDR (png_structp png_ptr, png_infop  info_ptr,

                   Last change: June 27, 2006                  13

LIBPNG(3)              C LIBRARY FUNCTIONS              LIBPNG(3)

     png_uint_32  width,  png_uint_32  height, int bit_depth, int
     color_type, int interlace_type,  int  compression_type,  int
     filter_type);

     void png_set_keep_unknown_chunks (png_structp  png_ptr,  int
     keep, png_bytep chunk_list, int num_chunks);

     void png_set_mem_fn(png_structp png_ptr, png_voidp  mem_ptr,
     png_malloc_ptr malloc_fn, png_free_ptr free_fn);

     void png_set_oFFs (png_structp png_ptr, png_infop  info_ptr,
     png_uint_32 offset_x, png_uint_32 offset_y, int unit_type);

     void png_set_packing (png_structp png_ptr);

     void png_set_packswap (png_structp png_ptr);

     void png_set_palette_to_rgb(png_structp png_ptr);

     void png_set_pCAL (png_structp png_ptr, png_infop  info_ptr,
     png_charp  purpose,  png_int_32 X0, png_int_32 X1, int type,
     int nparams, png_charp units, png_charpp params);

     void png_set_pHYs (png_structp png_ptr, png_infop  info_ptr,
     png_uint_32 res_x, png_uint_32 res_y, int unit_type);

     void   png_set_progressive_read_fn   (png_structp   png_ptr,
     png_voidp progressive_ptr, png_progressive_info_ptr info_fn,
     png_progressive_row_ptr   row_fn,    png_progressive_end_ptr
     end_fn);

     void png_set_PLTE (png_structp png_ptr, png_infop  info_ptr,

                   Last change: June 27, 2006                  14

LIBPNG(3)              C LIBRARY FUNCTIONS              LIBPNG(3)

     png_colorp palette, int num_palette);

     void png_set_read_fn (png_structp png_ptr, png_voidp io_ptr,
     png_rw_ptr read_data_fn);

     void    png_set_read_status_fn     (png_structp     png_ptr,
     png_read_status_ptr read_row_fn);

     void  png_set_read_user_transform_fn  (png_structp  png_ptr,
     png_user_transform_ptr read_user_transform_fn);

     void   png_set_rgb_to_gray   (png_structp    png_ptr,    int
     error_action, double red, double green);

     void  png_set_rgb_to_gray_fixed  (png_structp  png_ptr,  int
     error_action png_fixed_point red, png_fixed_point green);

     void png_set_rows (png_structp png_ptr, png_infop  info_ptr,
     png_bytepp row_pointers);

     void png_set_sBIT (png_structp png_ptr, png_infop  info_ptr,
     png_color_8p sig_bit);

     void png_set_sCAL (png_structp png_ptr, png_infop  info_ptr,
     png_charp unit, double width, double height);

     void  png_set_shift   (png_structp   png_ptr,   png_color_8p
     true_bits);

     void png_set_sig_bytes (png_structp png_ptr, int num_bytes);

                   Last change: June 27, 2006                  15

LIBPNG(3)              C LIBRARY FUNCTIONS              LIBPNG(3)

     void png_set_sPLT (png_structp png_ptr, png_infop  info_ptr,
     png_spalette_p splt_ptr, int num_spalettes);

     void png_set_sRGB (png_structp png_ptr, png_infop  info_ptr,
     int intent);

     void   png_set_sRGB_gAMA_and_cHRM   (png_structp    png_ptr,
     png_infop info_ptr, int intent);

     void png_set_strip_16 (png_structp png_ptr);

     void png_set_strip_alpha (png_structp png_ptr);

     void png_set_swap (png_structp png_ptr);

     void png_set_swap_alpha (png_structp png_ptr);

     void png_set_text (png_structp png_ptr, png_infop  info_ptr,
     png_textp text_ptr, int num_text);

     void png_set_tIME (png_structp png_ptr, png_infop  info_ptr,
     png_timep mod_time);

     void png_set_tRNS (png_structp png_ptr, png_infop  info_ptr,
     png_bytep trans, int num_trans, png_color_16p trans_values);

     void png_set_tRNS_to_alpha(png_structp png_ptr);

     png_uint_32  png_set_unknown_chunks  (png_structp   png_ptr,
     png_infop  info_ptr,  png_unknown_chunkp  unknowns, int num,

                   Last change: June 27, 2006                  16

LIBPNG(3)              C LIBRARY FUNCTIONS              LIBPNG(3)

     int location);

     void   png_set_unknown_chunk_location(png_structp   png_ptr,
     png_infop info_ptr, int chunk, int location);

     void   png_set_read_user_chunk_fn   (png_structp    png_ptr,
     png_voidp         user_chunk_ptr,         png_user_chunk_ptr
     read_user_chunk_fn);

     void png_set_user_limits (png_structp  png_ptr,  png_uint_32
     user_width_max, png_uint_32 user_height_max);

     void   png_set_user_transform_info   (png_structp   png_ptr,
     png_voidp  user_transform_ptr, int user_transform_depth, int
     user_transform_channels);

     void  png_set_write_fn   (png_structp   png_ptr,   png_voidp
     io_ptr,      png_rw_ptr     write_data_fn,     png_flush_ptr
     output_flush_fn);

     void    png_set_write_status_fn    (png_structp     png_ptr,
     png_write_status_ptr write_row_fn);

     void png_set_write_user_transform_fn  (png_structp  png_ptr,
     png_user_transform_ptr write_user_transform_fn);

     void  png_set_compression_buffer_size(png_structp   png_ptr,
     png_uint_32 size);

     int png_sig_cmp (png_bytep sig, png_size_t start, png_size_t
     num_to_check);

                   Last change: June 27, 2006                  17

LIBPNG(3)              C LIBRARY FUNCTIONS              LIBPNG(3)

     void png_start_read_image (png_structp png_ptr);

     void png_warning (png_structp png_ptr, png_const_charp  mes-
     sage);

     void   png_write_chunk   (png_structp   png_ptr,   png_bytep
     chunk_name, png_bytep data, png_size_t length);

     void png_write_chunk_data  (png_structp  png_ptr,  png_bytep
     data, png_size_t length);

     void png_write_chunk_end (png_structp png_ptr);

     void png_write_chunk_start (png_structp  png_ptr,  png_bytep
     chunk_name, png_uint_32 length);

     void png_write_destroy (png_structp png_ptr);

     void   png_write_end   (png_structp    png_ptr,    png_infop
     info_ptr);

     void png_write_flush (png_structp png_ptr);

     void  png_write_image   (png_structp   png_ptr,   png_bytepp
     image);

     DEPRECATED: void png_write_init (png_structp png_ptr);

     DEPRECATED:  void  png_write_init_2  (png_structpp  ptr_ptr,
     png_const_charp  user_png_ver,  png_size_t  png_struct_size,

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LIBPNG(3)              C LIBRARY FUNCTIONS              LIBPNG(3)

     png_size_t png_info_size);

     void   png_write_info   (png_structp   png_ptr,    png_infop
     info_ptr);

     void   png_write_info_before_PLTE   (png_structp    png_ptr,
     png_infop info_ptr);

     void png_write_png (png_structp png_ptr, png_infop info_ptr,
     int transforms, png_voidp params);

     void png_write_row (png_structp png_ptr, png_bytep row);

     void png_write_rows (png_structp  png_ptr,  png_bytepp  row,
     png_uint_32 num_rows);

     voidpf png_zalloc (voidpf png_ptr, uInt items, uInt size);

     void png_zfree (voidpf png_ptr, voidpf ptr);


DESCRIPTION

     The libpng library supports encoding, decoding, and  various
     manipulations  of the Portable Network Graphics (PNG) format
     image files.  It uses the zlib(3) compression library.  Fol-
     lowing  is  a  copy  of the libpng.txt file that accompanies
     libpng.


LIBPNG.TXT

     libpng.txt - A description on how to use and modify libpng

      libpng version 1.2.12 - June 27, 2006
      Updated and distributed by Glenn Randers-Pehrson
      <glennrp at users.sourceforge.net>
      Copyright (c) 1998-2005 Glenn Randers-Pehrson
      For conditions of distribution and use, see copyright

                   Last change: June 27, 2006                  19

LIBPNG(3)              C LIBRARY FUNCTIONS              LIBPNG(3)

      notice in png.h.

      based on:

      libpng 1.0 beta 6  version 0.96 May 28, 1997
      Updated and distributed by Andreas Dilger
      Copyright (c) 1996, 1997 Andreas Dilger

      libpng 1.0 beta 2 - version 0.88  January 26, 1996
      For conditions of distribution and use, see copyright
      notice in png.h. Copyright (c) 1995, 1996 Guy Eric
      Schalnat, Group 42, Inc.

      Updated/rewritten per request in the libpng FAQ
      Copyright (c) 1995, 1996 Frank J. T. Wojcik
      December 18, 1995 & January 20, 1996


I. Introduction

     This file describes how to use and modify the PNG  reference
     library  (known as libpng) for your own use.  There are five
     sections to this file:  introduction,  structures,  reading,
     writing,  and modification and configuration notes for vari-
     ous special platforms.  In addition to this file,  example.c
     is  a  good  starting  point for using the library, as it is
     heavily commented and should include everything most  people
     will  need.  We assume that libpng is already installed; see
     the INSTALL file for instructions on how to install libpng.

     Libpng was written as a companion to the PNG  specification,
     as  a way of reducing the amount of time and effort it takes
     to support the PNG file format in application programs.

     The PNG specification (second edition),  November  2003,  is
     available  as  a  W3C  Recommendation and as an ISO Standard
     (ISO/IEC 15948:2003 (E)) at  <http://www.w3.org/TR/2003/REC-
     PNG-20031110/  The  W3C  and  ISO  documents  have identical
     technical content.

     The    PNG-1.2     specification     is     available     at
     <http://www.libpng.org/pub/png/documents/>

     The  PNG-1.0  specification  is  available   as   RFC   2083
     <http://www.libpng.org/pub/png/documents/>   and  as  a  W3C
     Recommendation   <http://www.w3.org/TR/REC.png.html>.   Some
     additional  chunks are described in the special-purpose pub-
     lic             chunks             documents              at
     <http://www.libpng.org/pub/png/documents/>.

     Other information about  PNG,  and  the  latest  version  of
     libpng,    can    be   found   at   the   PNG   home   page,
     <http://www.libpng.org/pub/png/>.

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LIBPNG(3)              C LIBRARY FUNCTIONS              LIBPNG(3)

     Most users will not have  to  modify  the  library  signifi-
     cantly;  advanced  users  may  want  to modify it more.  All
     attempts were made to make it as complete as possible, while
     keeping  the  code  easy  to  understand.   Currently,  this
     library only supports C.  Support  for  other  languages  is
     being considered.

     Libpng has been designed to handle multiple sessions at  one
     time,  to  be  easily modifiable, to be portable to the vast
     majority of machines  (ANSI,  K&R,  16-,  32-,  and  64-bit)
     available,  and  to  be  easy  to use.  The ultimate goal of
     libpng is to promote the acceptance of the PNG  file  format
     in  whatever  way possible.  While there is still work to be
     done (see the TODO file), libpng should cover  the  majority
     of the needs of its users.

     Libpng uses zlib for its compression  and  decompression  of
     PNG  files.   Further information about zlib, and the latest
     version of zlib,  can  be  found  at  the  zlib  home  page,
     <http://www.info-zip.org/pub/infozip/zlib/>.     The    zlib
     compression utility is a general  purpose  utility  that  is
     useful  for  more  than  PNG  files, and can be used without
     libpng.  See the documentation delivered with zlib for  more
     details.  You can usually find the source files for the zlib
     utility wherever you find the libpng source files.

     Libpng is thread safe, provided the threads are  using  dif-
     ferent instances of the structures.  Each thread should have
     its own png_struct and png_info instances, and thus its  own
     image.   Libpng  does not protect itself against two threads
     using the same instance of a structure.  Note: thread safety
     may  be defeated by use of some of the MMX assembler code in
     pnggccrd.c, which is only compiled  when  the  user  defines
     PNG_THREAD_UNSAFE_OK.


II. Structures

     There are two main structures that are important to  libpng,
     png_struct  and  png_info.   The  first,  png_struct,  is an
     internal structure that will not, for the most part, be used
     by  a  user  except  as  the  first variable passed to every
     libpng function call.

     The png_info structure is designed  to  provide  information
     about  the  PNG  file.   At one time, the fields of png_info
     were intended to be directly accessible to the  user.   How-
     ever,  this tended to cause problems with applications using
     dynamically loaded libraries, and  as  a  result  a  set  of
     interface   functions  for  png_info  (the  png_get_*()  and
     png_set_*()  functions)  was  developed.   The   fields   of
     png_info  are still available for older applications, but it
     is suggested that applications use the new interfaces if  at

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LIBPNG(3)              C LIBRARY FUNCTIONS              LIBPNG(3)

     all possible.

     Applications that do make direct access to  the  members  of
     png_struct  (except  for png_ptr->jmpbuf) must be recompiled
     whenever the library is updated, and applications that  make
     direct  access to the members of png_info must be recompiled
     if they were compiled or loaded with libpng  version  1.0.6,
     in  which the members were in a different order.  In version
     1.0.7, the members of the png_info structure reverted to the
     old  order,  as  they  were in versions 0.97c through 1.0.5.
     Starting with version 2.0.0, both structures are going to be
     hidden,  and  the  contents  of  the structures will only be
     accessible through the png_get/png_set functions.

     The png.h header file is an invaluable  reference  for  pro-
     gramming with libpng.  And while I'm on the topic, make sure
     you include the libpng header file:

     #include <png.h>


III. Reading

     We'll now walk you through the possible  functions  to  call
     when  reading in a PNG file sequentially, briefly explaining
     the syntax and purpose of each one.  See example.c and png.h
     for  more  detail.   While progressive reading is covered in
     the next section, you will still need some of the  functions
     discussed in this section to read a PNG file.

  Setup
     You will want to do the I/O initialization(*) before you get
     into  libpng,  so if it doesn't work, you don't have much to
     undo.  Of course, you will also want to insure that you are,
     in  fact, dealing with a PNG file.  Libpng provides a simple
     check to see if a file is a PNG file.  To use  it,  pass  in
     the  first  1  to  8  bytes  of  the  file  to  the function
     png_sig_cmp(), and it will return 0 if the bytes  match  the
     corresponding  bytes of the PNG signature, or nonzero other-
     wise.  Of course, the more bytes you pass  in,  the  greater
     the accuracy of the prediction.

     If you are intending to keep the file pointer open  for  use
     in  libpng, you must ensure you don't read more than 8 bytes
     from the beginning of the file, and you also have to make  a
     call  to  png_set_sig_bytes_read()  with the number of bytes
     you read from the beginning.  Libpng will  then  only  check
     the bytes (if any) that your program didn't read.

     (*): If you are not using the standard  I/O  functions,  you
     will  need  to  replace them with custom functions.  See the
     discussion under Customizing libpng.

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LIBPNG(3)              C LIBRARY FUNCTIONS              LIBPNG(3)

         FILE *fp = fopen(file_name, "rb");
         if (!fp)
         {
             return (ERROR);
         }
         fread(header, 1, number, fp);
         is_png = !png_sig_cmp(header, 0, number);
         if (!is_png)
         {
             return (NOT_PNG);
         }

     Next, png_struct and png_info need to be allocated and  ini-
     tialized.   In order to ensure that the size of these struc-
     tures is correct even  with  a  dynamically  linked  libpng,
     there  are  functions  to initialize and allocate the struc-
     tures.  We also pass the library version, optional  pointers
     to  error handling functions, and a pointer to a data struct
     for use by the error functions, if  necessary  (the  pointer
     and  functions can be NULL if the default error handlers are
     to be used).  See the section on  Changes  to  Libpng  below
     regarding  the  old initialization functions.  The structure
     allocation functions quietly return NULL  if  they  fail  to
     create  the  structure, so your application should check for
     that.

         png_structp png_ptr = png_create_read_struct
            (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
             user_error_fn, user_warning_fn);
         if (!png_ptr)
             return (ERROR);

         png_infop info_ptr = png_create_info_struct(png_ptr);
         if (!info_ptr)
         {
             png_destroy_read_struct(&png_ptr,
                (png_infopp)NULL, (png_infopp)NULL);
             return (ERROR);
         }

         png_infop end_info = png_create_info_struct(png_ptr);
         if (!end_info)
         {
             png_destroy_read_struct(&png_ptr, &info_ptr,
               (png_infopp)NULL);
             return (ERROR);
         }

     If you want to use  your  own  memory  allocation  routines,
     define         PNG_USER_MEM_SUPPORTED         and        use
     png_create_read_struct_2()            instead             of

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LIBPNG(3)              C LIBRARY FUNCTIONS              LIBPNG(3)

     png_create_read_struct():

         png_structp png_ptr = png_create_read_struct_2
            (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
             user_error_fn, user_warning_fn, (png_voidp)
             user_mem_ptr, user_malloc_fn, user_free_fn);

     The     error     handling      routines      passed      to
     png_create_read_struct()  and the memory alloc/free routines
     passed to png_create_struct_2() are only  necessary  if  you
     are  not using the libpng supplied error handling and memory
     alloc/free functions.

     When libpng encounters an error, it expects to longjmp  back
     to  your  routine.   Therefore, you will need to call setjmp
     and pass your png_jmpbuf(png_ptr).  If  you  read  the  file
     from  different routines, you will need to update the jmpbuf
     field every time you enter a new routine that  will  call  a
     png_*() function.

     See your documentation of setjmp/longjmp for  your  compiler
     for  more information on setjmp/longjmp.  See the discussion
     on libpng error handling in the Customizing  Libpng  section
     below for more information on the libpng error handling.  If
     an error occurs, and libpng longjmp's back to  your  setjmp,
     you  will want to call png_destroy_read_struct() to free any
     memory.

         if (setjmp(png_jmpbuf(png_ptr)))
         {
             png_destroy_read_struct(&png_ptr, &info_ptr,
                &end_info);
             fclose(fp);
             return (ERROR);
         }

     If you would rather avoid the complexity  of  setjmp/longjmp
     issues,      you      can      compile      libpng      with
     PNG_SETJMP_NOT_SUPPORTED, in which case errors  will  result
     in a call to PNG_ABORT() which defaults to abort().

     Now you need to set up the  input  code.   The  default  for
     libpng  is  to use the C function fread().  If you use this,
     you will need to  pass  a  valid  FILE  *  in  the  function
     png_init_io().   Be  sure  that the file is opened in binary
     mode.  If you wish to handle reading data  in  another  way,
     you  need  not call the png_init_io() function, but you must
     then implement the libpng I/O methods discussed in the  Cus-
     tomizing Libpng section below.

         png_init_io(png_ptr, fp);

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LIBPNG(3)              C LIBRARY FUNCTIONS              LIBPNG(3)

     If you had previously opened the file and read  any  of  the
     signature  from  the beginning in order to see if this was a
     PNG file, you need to let libpng know that  there  are  some
     bytes missing from the start of the file.

         png_set_sig_bytes(png_ptr, number);

  Setting up callback code
     You can set up a callback function  to  handle  any  unknown
     chunks in the input stream. You must supply the function

         read_chunk_callback(png_ptr ptr,
              png_unknown_chunkp chunk);
         {
            /* The unknown chunk structure contains your
               chunk data: */
                png_byte name[5];
                png_byte *data;
                png_size_t size;
            /* Note that libpng has already taken care of
               the CRC handling */

            /* put your code here.  Return one of the
               following: */

            return (-n); /* chunk had an error */
            return (0); /* did not recognize */
            return (n); /* success */
         }

     (You can give your  function  another  name  that  you  like
     instead of "read_chunk_callback")

     To inform libpng about your function, use

         png_set_read_user_chunk_fn(png_ptr, user_chunk_ptr,
             read_chunk_callback);

     This names not only the callback function, but also  a  user
     pointer that you can retrieve with

         png_get_user_chunk_ptr(png_ptr);

     At this point, you can set up a callback function that  will
     be called after each row has been read, which you can use to
     control a progress meter or the like.  It's demonstrated  in
     pngtest.c.  You must supply a function

         void read_row_callback(png_ptr ptr, png_uint_32 row,
            int pass);
         {

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LIBPNG(3)              C LIBRARY FUNCTIONS              LIBPNG(3)

           /* put your code here */
         }

     (You can give it another  name  that  you  like  instead  of
     "read_row_callback")

     To inform libpng about your function, use

         png_set_read_status_fn(png_ptr, read_row_callback);

  Width and height limits
     The PNG specification allows the  width  and  height  of  an
     image  to be as large as 2^31-1 (0x7fffffff), or about 2.147
     billion rows  and  columns.   Since  very  few  applications
     really need to process such large images, we have imposed an
     arbitrary 1-million  limit  on  rows  and  columns.   Larger
     images will be rejected immediately with a png_error() call.
     If you wish to override this limit, you can use

        png_set_user_limits(png_ptr, width_max, height_max);

     to set your own limits, or  use  width_max  =  height_max  =
     0x7fffffffL to allow all valid dimensions (libpng may reject
     some very large images anyway because  of  potential  buffer
     overflow conditions).

     You should put this  statement  after  you  create  the  PNG
     structure     and     before     calling    png_read_info(),
     png_read_png(),  or  png_process_data().   If  you  need  to
     retrieve the limits that are being applied, use

        width_max = png_get_user_width_max(png_ptr);
        height_max = png_get_user_height_max(png_ptr);

  Unknown-chunk handling
     Now you get to set the way  the  library  processes  unknown
     chunks  in  the  input  PNG  stream.  Both known and unknown
     chunks will be read.  Normal behavior is that  known  chunks
     will be parsed into information in various info_ptr members;
     unknown chunks will be discarded. To change  this,  you  can
     call:

         png_set_keep_unknown_chunks(png_ptr, keep,
             chunk_list, num_chunks);
         keep       - 0: do not handle as unknown
                      1: do not keep
                      2: keep only if safe-to-copy
                      3: keep even if unsafe-to-copy
                    You can use these definitions:
                      PNG_HANDLE_CHUNK_AS_DEFAULT   0

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LIBPNG(3)              C LIBRARY FUNCTIONS              LIBPNG(3)

                      PNG_HANDLE_CHUNK_NEVER        1
                      PNG_HANDLE_CHUNK_IF_SAFE      2
                      PNG_HANDLE_CHUNK_ALWAYS       3
         chunk_list - list of chunks affected (a byte string,
                      five bytes per chunk, NULL or ' ' if
                      num_chunks is 0)
         num_chunks - number of chunks affected; if 0, all
                      unknown chunks are affected.  If nonzero,
                      only the chunks in the list are affected

     Unknown chunks declared in this way will  be  saved  as  raw
     data  onto  a  list  of  png_unknown_chunk structures.  If a
     chunk that is normally known to libpng is named in the list,
     it  will  be  handled  as  unknown,  according to the "keep"
     directive.  If a chunk is named in successive  instances  of
     png_set_keep_unknown_chunks(),  the final instance will take
     precedence.  The IHDR and IEND chunks should not be named in
     chunk_list;  if  they are, libpng will process them normally
     anyway.

  The high-level read interface
     At this point there are two ways  to  proceed;  through  the
     high-level  read  interface,  or  through a sequence of low-
     level read operations.  You can use the high-level interface
     if (a) you are willing to read the entire image into memory,
     and (b) the input transformations you want to do are limited
     to the following set:

         PNG_TRANSFORM_IDENTITY      No transformation
         PNG_TRANSFORM_STRIP_16      Strip 16-bit samples to
                                     8 bits
         PNG_TRANSFORM_STRIP_ALPHA   Discard the alpha channel
         PNG_TRANSFORM_PACKING       Expand 1, 2 and 4-bit
                                     samples to bytes
         PNG_TRANSFORM_PACKSWAP      Change order of packed
                                     pixels to LSB first
         PNG_TRANSFORM_EXPAND        Perform set_expand()
         PNG_TRANSFORM_INVERT_MONO   Invert monochrome images
         PNG_TRANSFORM_SHIFT         Normalize pixels to the
                                     sBIT depth
         PNG_TRANSFORM_BGR           Flip RGB to BGR, RGBA
                                     to BGRA
         PNG_TRANSFORM_SWAP_ALPHA    Flip RGBA to ARGB or GA
                                     to AG
         PNG_TRANSFORM_INVERT_ALPHA  Change alpha from opacity
                                     to transparency
         PNG_TRANSFORM_SWAP_ENDIAN   Byte-swap 16-bit samples

     (This excludes  setting  a  background  color,  doing  gamma
     transformation,  dithering, and setting filler.)  If this is
     the case, simply do this:

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LIBPNG(3)              C LIBRARY FUNCTIONS              LIBPNG(3)

         png_read_png(png_ptr, info_ptr, png_transforms, NULL)

     where png_transforms is an integer containing the logical OR
     of   some   set  of  transformation  flags.   This  call  is
     equivalent to png_read_info(), followed the set of transfor-
     mations    indicated    by    the   transform   mask,   then
     png_read_image(), and finally png_read_end().

     (The final parameter of this call is not yet used.   Someday
     it might point to transformation parameters required by some
     future input transform.)

     You   must   use   png_transforms   and   not    call    any
     png_set_transform() functions when you use png_read_png().

     After you have called png_read_png(), you can  retrieve  the
     image data with

        row_pointers = png_get_rows(png_ptr, info_ptr);

     where row_pointers is an array of pointers to the pixel data
     for each row:

        png_bytep row_pointers[height];

     If you know your image size and pixel size  ahead  of  time,
     you    can    allocate   row_pointers   prior   to   calling
     png_read_png() with

        if (height > PNG_UINT_32_MAX/png_sizeof(png_byte))
           png_error (png_ptr,
              "Image is too tall to process in memory");
        if (width > PNG_UINT_32_MAX/pixel_size)
           png_error (png_ptr,
              "Image is too wide to process in memory");
        row_pointers = png_malloc(png_ptr,
           height*png_sizeof(png_bytep));
        for (int i=0; i<height, i++)
           row_pointers[i]=png_malloc(png_ptr,
              width*pixel_size);
        png_set_rows(png_ptr, info_ptr, &row_pointers);

     Alternatively you could allocate your image in one big block
     and  define  row_pointers[i] to point into the proper places
     in your block.

     If you use png_set_rows(), the  application  is  responsible
     for  freeing row_pointers (and row_pointers[i], if they were
     separately allocated).

     If  you  don't  allocate   row_pointers   ahead   of   time,
     png_read_png()  will  do  it,  and it'll be free'ed when you

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LIBPNG(3)              C LIBRARY FUNCTIONS              LIBPNG(3)

     call png_destroy_*().

  The low-level read interface
     If you are going the low-level route, you are now  ready  to
     read  all  the file information up to the actual image data.
     You do this with a call to png_read_info().

         png_read_info(png_ptr, info_ptr);

     This will process all chunks up to  but  not  including  the
     image data.

  Querying the info structure
     Functions are used to get the information from the  info_ptr
     once  it  has  been read.  Note that these fields may not be
     completely filled in until png_read_end() has read the chunk
     data following the image.

         png_get_IHDR(png_ptr, info_ptr, &width, &height,
            &bit_depth, &color_type, &interlace_type,
            &compression_type, &filter_method);

         width          - holds the width of the image
                          in pixels (up to 2^31).
         height         - holds the height of the image
                          in pixels (up to 2^31).
         bit_depth      - holds the bit depth of one of the
                          image channels.  (valid values are
                          1, 2, 4, 8, 16 and depend also on
                          the color_type.  See also
                          significant bits (sBIT) below).
         color_type     - describes which color/alpha channels
                              are present.
                          PNG_COLOR_TYPE_GRAY
                             (bit depths 1, 2, 4, 8, 16)
                          PNG_COLOR_TYPE_GRAY_ALPHA
                             (bit depths 8, 16)
                          PNG_COLOR_TYPE_PALETTE
                             (bit depths 1, 2, 4, 8)
                          PNG_COLOR_TYPE_RGB
                             (bit_depths 8, 16)
                          PNG_COLOR_TYPE_RGB_ALPHA
                             (bit_depths 8, 16)

                          PNG_COLOR_MASK_PALETTE
                          PNG_COLOR_MASK_COLOR
                          PNG_COLOR_MASK_ALPHA

         filter_method  - (must be PNG_FILTER_TYPE_BASE
                          for PNG 1.0, and can also be

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LIBPNG(3)              C LIBRARY FUNCTIONS              LIBPNG(3)

                          PNG_INTRAPIXEL_DIFFERENCING if
                          the PNG datastream is embedded in
                          a MNG-1.0 datastream)
         compression_type - (must be PNG_COMPRESSION_TYPE_BASE
                          for PNG 1.0)
         interlace_type - (PNG_INTERLACE_NONE or
                          PNG_INTERLACE_ADAM7)
         Any or all of interlace_type, compression_type, of
         filter_method can be NULL if you are
         not interested in their values.

         channels = png_get_channels(png_ptr, info_ptr);
         channels       - number of channels of info for the
                          color type (valid values are 1 (GRAY,
                          PALETTE), 2 (GRAY_ALPHA), 3 (RGB),
                          4 (RGB_ALPHA or RGB + filler byte))
         rowbytes = png_get_rowbytes(png_ptr, info_ptr);
         rowbytes       - number of bytes needed to hold a row

         signature = png_get_signature(png_ptr, info_ptr);
         signature      - holds the signature read from the
                          file (if any).  The data is kept in
                          the same offset it would be if the
                          whole signature were read (i.e. if an
                          application had already read in 4
                          bytes of signature before starting
                          libpng, the remaining 4 bytes would
                          be in signature[4] through signature[7]
                          (see png_set_sig_bytes())).

         width            = png_get_image_width(png_ptr,
                              info_ptr);
         height           = png_get_image_height(png_ptr,
                              info_ptr);
         bit_depth        = png_get_bit_depth(png_ptr,
                              info_ptr);
         color_type       = png_get_color_type(png_ptr,
                              info_ptr);
         filter_method    = png_get_filter_type(png_ptr,
                              info_ptr);
         compression_type = png_get_compression_type(png_ptr,
                              info_ptr);
         interlace_type   = png_get_interlace_type(png_ptr,
                              info_ptr);

     These are also important,  but  their  validity  depends  on
     whether the chunk has been read.  The png_get_valid(png_ptr,
     info_ptr,  PNG_INFO_<chunk>)  and   png_get_<chunk>(png_ptr,
     info_ptr,  ...)  functions  return  non-zero if the data has
     been read, or zero if it is missing.  The parameters to  the

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LIBPNG(3)              C LIBRARY FUNCTIONS              LIBPNG(3)

     png_get_<chunk>  are  set  directly  if they are simple data
     types, or a pointer into the info_ptr is  returned  for  any
     complex types.

         png_get_PLTE(png_ptr, info_ptr, &palette,
                          &num_palette);
         palette        - the palette for the file
                          (array of png_color)
         num_palette    - number of entries in the palette

         png_get_gAMA(png_ptr, info_ptr, &gamma);
         gamma          - the gamma the file is written
                          at (PNG_INFO_gAMA)

         png_get_sRGB(png_ptr, info_ptr, &srgb_intent);
         srgb_intent    - the rendering intent (PNG_INFO_sRGB)
                          The presence of the sRGB chunk
                          means that the pixel data is in the
                          sRGB color space.  This chunk also
                          implies specific values of gAMA and
                          cHRM.

         png_get_iCCP(png_ptr, info_ptr, &name,
            &compression_type, &profile, &proflen);
         name            - The profile name.
         compression     - The compression type; always
                           PNG_COMPRESSION_TYPE_BASE for PNG 1.0.
                           You may give NULL to this argument to
                           ignore it.
         profile         - International Color Consortium color
                           profile data. May contain NULs.
         proflen         - length of profile data in bytes.

         png_get_sBIT(png_ptr, info_ptr, &sig_bit);
         sig_bit        - the number of significant bits for
                          (PNG_INFO_sBIT) each of the gray,
                          red, green, and blue channels,
                          whichever are appropriate for the
                          given color type (png_color_16)

         png_get_tRNS(png_ptr, info_ptr, &trans, &num_trans,
                          &trans_values);
         trans          - array of transparent entries for
                          palette (PNG_INFO_tRNS)
         trans_values   - graylevel or color sample values of
                          the single transparent color for
                          non-paletted images (PNG_INFO_tRNS)
         num_trans      - number of transparent entries
                          (PNG_INFO_tRNS)

         png_get_hIST(png_ptr, info_ptr, &hist);
                          (PNG_INFO_hIST)

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LIBPNG(3)              C LIBRARY FUNCTIONS              LIBPNG(3)

         hist           - histogram of palette (array of
                          png_uint_16)

         png_get_tIME(png_ptr, info_ptr, &mod_time);
         mod_time       - time image was last modified
                         (PNG_VALID_tIME)

         png_get_bKGD(png_ptr, info_ptr, &background);
         background     - background color (PNG_VALID_bKGD)
                          valid 16-bit red, green and blue
                          values, regardless of color_type

         num_comments   = png_get_text(png_ptr, info_ptr,
                          &text_ptr, &num_text);
         num_comments   - number of comments
         text_ptr       - array of png_text holding image
                          comments
         text_ptr[i].compression - type of compression used
                      on "text" PNG_TEXT_COMPRESSION_NONE
                                PNG_TEXT_COMPRESSION_zTXt
                                PNG_ITXT_COMPRESSION_NONE
                                PNG_ITXT_COMPRESSION_zTXt
         text_ptr[i].key   - keyword for comment.  Must contain
                              1-79 characters.
         text_ptr[i].text  - text comments for current
                              keyword.  Can be empty.
         text_ptr[i].text_length - length of text string,
                      after decompression, 0 for iTXt
         text_ptr[i].itxt_length - length of itxt string,
                      after decompression, 0 for tEXt/zTXt
         text_ptr[i].lang  - language of comment (empty
                              string for unknown).
         text_ptr[i].lang_key  - keyword in UTF-8
                              (empty string for unknown).
         num_text       - number of comments (same as
                          num_comments; you can put NULL here
                          to avoid the duplication)
         Note while png_set_text() will accept text, language,
         and translated keywords that can be NULL pointers, the
         structure returned by png_get_text will always contain
         regular zero-terminated C strings.  They might be
         empty strings but they will never be NULL pointers.

         num_spalettes = png_get_sPLT(png_ptr, info_ptr,
            &palette_ptr);
         palette_ptr    - array of palette structures holding
                          contents of one or more sPLT chunks
                          read.
         num_spalettes  - number of sPLT chunks read.

         png_get_oFFs(png_ptr, info_ptr, &offset_x, &offset_y,
            &unit_type);

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LIBPNG(3)              C LIBRARY FUNCTIONS              LIBPNG(3)

         offset_x       - positive offset from the left edge
                          of the screen
         offset_y       - positive offset from the top edge
                          of the screen
         unit_type      - PNG_OFFSET_PIXEL, PNG_OFFSET_MICROMETER

         png_get_pHYs(png_ptr, info_ptr, &res_x, &res_y,
            &unit_type);
         res_x          - pixels/unit physical resolution in
                          x direction
         res_y          - pixels/unit physical resolution in
                          x direction
         unit_type      - PNG_RESOLUTION_UNKNOWN,
                          PNG_RESOLUTION_METER

         png_get_sCAL(png_ptr, info_ptr, &unit, &width,
            &height)
         unit        - physical scale units (an integer)
         width       - width of a pixel in physical scale units
         height      - height of a pixel in physical scale units
                      (width and height are doubles)

         png_get_sCAL_s(png_ptr, info_ptr, &unit, &width,
            &height)
         unit        - physical scale units (an integer)
         width       - width of a pixel in physical scale units
         height      - height of a pixel in physical scale units
                      (width and height are strings like "2.54")

         num_unknown_chunks = png_get_unknown_chunks(png_ptr,
            info_ptr, &unknowns)
         unknowns          - array of png_unknown_chunk
                             structures holding unknown chunks
         unknowns[i].name  - name of unknown chunk
         unknowns[i].data  - data of unknown chunk
         unknowns[i].size  - size of unknown chunk's data
         unknowns[i].location - position of chunk in file

         The value of "i" corresponds to the order in which the
         chunks were read from the PNG file or inserted with the
         png_set_unknown_chunks() function.

     The data from the pHYs chunk can  be  retrieved  in  several
     convenient forms:

         res_x = png_get_x_pixels_per_meter(png_ptr,
            info_ptr)
         res_y = png_get_y_pixels_per_meter(png_ptr,
            info_ptr)
         res_x_and_y = png_get_pixels_per_meter(png_ptr,
            info_ptr)
         res_x = png_get_x_pixels_per_inch(png_ptr,

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LIBPNG(3)              C LIBRARY FUNCTIONS              LIBPNG(3)

            info_ptr)
         res_y = png_get_y_pixels_per_inch(png_ptr,
            info_ptr)
         res_x_and_y = png_get_pixels_per_inch(png_ptr,
            info_ptr)
         aspect_ratio = png_get_pixel_aspect_ratio(png_ptr,
            info_ptr)

        (Each of these returns 0 [signifying "unknown"] if
            the data is not present or if res_x is 0;
            res_x_and_y is 0 if res_x != res_y)

     The data from the oFFs chunk can  be  retrieved  in  several
     convenient forms:

         x_offset = png_get_x_offset_microns(png_ptr, info_ptr);
         y_offset = png_get_y_offset_microns(png_ptr, info_ptr);
         x_offset = png_get_x_offset_inches(png_ptr, info_ptr);
         y_offset = png_get_y_offset_inches(png_ptr, info_ptr);

        (Each of these returns 0 [signifying "unknown" if both
            x and y are 0] if the data is not present or if the
            chunk is present but the unit is the pixel)

     For more information, see the png_info definition  in  png.h
     and  the  PNG  specification for chunk contents.  Be careful
     with trusting rowbytes, as some of the transformations could
     increase  the  space  needed  to hold a row (expand, filler,
     gray_to_rgb, etc.).  See png_read_update_info(), below.

     A quick word about text_ptr and num_text.  PNG  stores  com-
     ments  in  keyword/text  pairs,  one pair per chunk, with no
     limit on the number of text chunks, and a 2^31 byte limit on
     their size.  While there are suggested keywords, there is no
     requirement to restrict the use to  these  strings.   It  is
     strongly  suggested  that  keywords  and text be sensible to
     humans (that's  the  point),  so  don't  use  abbreviations.
     Non-printing  symbols are not allowed.  See the PNG specifi-
     cation for more details.  There is also  no  requirement  to
     have text after the keyword.

     Keywords should be limited to 79 Latin-1 characters  without
     leading  or  trailing spaces, but non-consecutive spaces are
     allowed within the keyword.  It is possible to have the same
     keyword  any  number  of times.  The text_ptr is an array of
     png_text structures, each holding a pointer  to  a  language
     string,  a  pointer  to  a  keyword  and a pointer to a text
     string.  The text string, language code, and translated key-
     word  may be empty or NULL pointers.  The keyword/text pairs
     are put into the array in the order that they are  received.
     However,  some  or  all  of the text chunks may be after the
     image, so, to make sure you have read all the  text  chunks,

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LIBPNG(3)              C LIBRARY FUNCTIONS              LIBPNG(3)

     don't  mess  with these until after you read the stuff after
     the image.  This will be mentioned again below in  the  dis-
     cussion that goes with png_read_end().

  Input transformations
     After you've read the header information, you can set up the
     library  to  handle any special transformations of the image
     data.  The various  ways  to  transform  the  data  will  be
     described  in  the  order  that  they should occur.  This is
     important, as some of these change the color type and/or bit
     depth  of  the  data,  and  some others only work on certain
     color types and bit depths.  Even though each transformation
     checks  to see if it has data that it can do something with,
     you should make sure to only enable a transformation  if  it
     will be valid for the data.  For example, don't swap red and
     blue on grayscale data.

     The colors used for the background and  transparency  values
     should  be  supplied in the same format/depth as the current
     image data.  They are stored in the same format/depth as the
     image  data  in a bKGD or tRNS chunk, so this is what libpng
     expects for this data.  The colors are transformed  to  keep
     in  sync  with  the image data when an application calls the
     png_read_update_info() routine (see below).

     Data will be decoded into the supplied  row  buffers  packed
     into  bytes unless the library has been told to transform it
     into another format.  For example, 4 bit/pixel  paletted  or
     grayscale data will be returned 2 pixels/byte with the left-
     most pixel in  the  high-order  bits  of  the  byte,  unless
     png_set_packing()  is called.  8-bit RGB data will be stored
     in  RGB  RGB   RGB   format   unless   png_set_filler()   or
     png_set_add_alpha() is called to insert filler bytes, either
     before or after each RGB triplet.  16-bit RGB data  will  be
     returned  RRGGBB  RRGGBB,  with the most significant byte of
     the color value first, unless png_set_strip_16()  is  called
     to   transform   it   to   regular   RGB  RGB  triplets,  or
     png_set_filler() or png_set_add alpha() is called to  insert
     filler  bytes,  either  before or after each RRGGBB triplet.
     Similarly, 8-bit or 16-bit grayscale data  can  be  modified
     with      png_set_filler(),      png_set_add_alpha(),     or
     png_set_strip_16().

     The following code transforms grayscale images of less  than
     8 to 8 bits, changes paletted images to RGB, and adds a full
     alpha channel if there is transparency information in a tRNS
     chunk.   This  is  most  useful on grayscale images with bit
     depths of 2 or 4 or if there  is  a  multiple-image  viewing
     application that wishes to treat all images in the same way.

         if (color_type == PNG_COLOR_TYPE_PALETTE)

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LIBPNG(3)              C LIBRARY FUNCTIONS              LIBPNG(3)

             png_set_palette_to_rgb(png_ptr);

         if (color_type == PNG_COLOR_TYPE_GRAY &&
             bit_depth                    <                    8)
     png_set_expand_gray_1_2_4_to_8(png_ptr);

         if (png_get_valid(png_ptr, info_ptr,
             PNG_INFO_tRNS)) png_set_tRNS_to_alpha(png_ptr);

     These   three   functions   are   actually    aliases    for
     png_set_expand(),  added  in  libpng version 1.0.4, with the
     function names expanded to  improve  code  readability.   In
     some future version they may actually do different things.

     As of libpng version 1.2.9, png_set_expand_gray_1_2_4_to_8()
     was  added.   It  expands  the sample depth without changing
     tRNS to alpha.  At the same time,  png_set_gray_1_2_4_to_8()
     was  deprecated,  and  it will be removed from a future ver-
     sion.

     PNG can have files with 16 bits per channel.   If  you  only
     can  handle  8  bits per channel, this will strip the pixels
     down to 8 bit.

         if (bit_depth == 16)
             png_set_strip_16(png_ptr);

     If, for some reason, you don't need the alpha channel on  an
     image,  and  you  want to remove it rather than combining it
     with the background (but the image author certainly  had  in
     mind  that  you  *would*  combine it with the background, so
     that's what you should probably do):

         if (color_type & PNG_COLOR_MASK_ALPHA)
             png_set_strip_alpha(png_ptr);

     In PNG files, the alpha channel in an image is the level  of
     opacity.   If  you  need the alpha channel in an image to be
     the level of transparency instead of opacity, you can invert
     the  alpha channel (or the tRNS chunk data) after it's read,
     so that 0 is fully opaque and  255  (in  8-bit  or  paletted
     images)  or  65535  (in 16-bit images) is fully transparent,
     with

         png_set_invert_alpha(png_ptr);

     PNG files pack pixels of bit depths 1, 2, and 4  into  bytes
     as  small  as  they can, resulting in, for example, 8 pixels
     per byte for 1 bit files.  This code expands to 1 pixel  per
     byte without changing the values of the pixels:

         if (bit_depth < 8)

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LIBPNG(3)              C LIBRARY FUNCTIONS              LIBPNG(3)

             png_set_packing(png_ptr);

     PNG files have possible bit depths of 1, 2, 4,  8,  and  16.
     All  pixels  stored  in  a  PNG  image have been "scaled" or
     "shifted" up to the next higher  possible  bit  depth  (e.g.
     from  5  bits/sample in the range [0,31] to 8 bits/sample in
     the range [0, 255]).  However, it is also possible  to  con-
     vert  the  PNG  pixel data back to the original bit depth of
     the image.  This call reduces the pixels back  down  to  the
     original bit depth:

         png_color_8p sig_bit;

         if (png_get_sBIT(png_ptr, info_ptr, &sig_bit))
             png_set_shift(png_ptr, sig_bit);

     PNG files store 3-color pixels in red,  green,  blue  order.
     This  code changes the storage of the pixels to blue, green,
     red:

         if (color_type == PNG_COLOR_TYPE_RGB ||
             color_type == PNG_COLOR_TYPE_RGB_ALPHA)
             png_set_bgr(png_ptr);

     PNG files store RGB pixels packed into 3 or  6  bytes.  This
     code  expands  them  into 4 or 8 bytes for windowing systems
     that need them in this format:

         if (color_type == PNG_COLOR_TYPE_RGB)
             png_set_filler(png_ptr, filler, PNG_FILLER_BEFORE);

     where "filler" is the 8 or 16-bit number to fill  with,  and
     the     location     is    either    PNG_FILLER_BEFORE    or
     PNG_FILLER_AFTER, depending upon whether you want the filler
     before  the  RGB  or  after.   This  transformation does not
     affect images that already have full alpha channels.  To add
     an  opaque  alpha  channel,  use  filler=0xff  or 0xffff and
     PNG_FILLER_AFTER which will generate RGBA pixels.

     Note that png_set_filler() does not change the  color  type.
     If  you  want  to  do that, you can add a true alpha channel
     with

         if (color_type == PNG_COLOR_TYPE_RGB ||
                color_type == PNG_COLOR_TYPE_GRAY)
         png_set_add_alpha(png_ptr, filler, PNG_FILLER_AFTER);

     where "filler" contains the alpha value to  assign  to  each
     pixel.  This function was added in libpng-1.2.7.

     If you are reading an image with an alpha channel,  and  you
     need the data as ARGB instead of the normal PNG format RGBA:

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LIBPNG(3)              C LIBRARY FUNCTIONS              LIBPNG(3)

         if (color_type == PNG_COLOR_TYPE_RGB_ALPHA)
             png_set_swap_alpha(png_ptr);

     For some  uses,  you  may  want  a  grayscale  image  to  be
     represented as RGB.  This code will do that conversion:

         if (color_type == PNG_COLOR_TYPE_GRAY ||
             color_type == PNG_COLOR_TYPE_GRAY_ALPHA)
               png_set_gray_to_rgb(png_ptr);

     Conversely, you can convert an RGB or RGBA image  to  grays-
     cale or grayscale with alpha.

         if (color_type == PNG_COLOR_TYPE_RGB ||
             color_type == PNG_COLOR_TYPE_RGB_ALPHA)
               png_set_rgb_to_gray_fixed(png_ptr, error_action,
                  int red_weight, int green_weight);

         error_action = 1: silently do the conversion
         error_action = 2: issue a warning if the original
                           image has any pixel where
                           red != green or red != blue
         error_action = 3: issue an error and abort the
                           conversion if the original
                           image has any pixel where
                           red != green or red != blue

         red_weight:       weight of red component times 100000
         green_weight:     weight of green component times 100000
                           If either weight is negative, default
                           weights (21268, 71514) are used.

     If you have set error_action = 1 or 2, you can  later  check
     whether  the  image  really  was  gray, after processing the
     image  rows,  with  the  png_get_rgb_to_gray_status(png_ptr)
     function.   It  will  return  a png_byte that is zero if the
     image was gray or 1 if there were any non-gray pixels.  bKGD
     and sBIT data will be silently converted to grayscale, using
     the green channel data, regardless of the error_action  set-
     ting.

     With red_weight+green_weight<=100000, the  normalized  gray-
     level is computed:

         int rw = red_weight * 65536;
         int gw = green_weight * 65536;
         int bw = 65536 - (rw + gw);
         gray = (rw*red + gw*green + bw*blue)/65536;

     The default values  approximate  those  recommended  in  the
     Charles            Poynton's            Color           FAQ,
     <http://www.inforamp.net/~poynton/> Copyright (c) 1998-01-04

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LIBPNG(3)              C LIBRARY FUNCTIONS              LIBPNG(3)

     Charles Poynton <poynton at inforamp.net>

         Y = 0.212671 * R + 0.715160 * G + 0.072169 * B

     Libpng approximates this with

         Y = 0.21268 * R    + 0.7151 * G    + 0.07217 * B

     which can be expressed with integers as

         Y = (6969 * R + 23434 * G + 2365 * B)/32768

     The calculation is done in a linear colorspace, if the image
     gamma is known.

     If   you   have   a   grayscale   and    you    are    using
     png_set_expand_depth(),         png_set_expand(),         or
     png_set_gray_to_rgb to change to truecolor or  to  a  higher
     bit-depth,  you must either supply the background color as a
     gray value at the original file bit-depth (need_expand =  1)
     or else supply the background color as an RGB triplet at the
     final, expanded bit depth (need_expand = 0).  Similarly,  if
     you are reading a paletted image, you must either supply the
     background color as a palette index (need_expand = 1) or  as
     an  RGB  triplet  that  may  or  may  not  be in the palette
     (need_expand = 0).

         png_color_16 my_background;
         png_color_16p image_background;

         if (png_get_bKGD(png_ptr, info_ptr, &image_background))
             png_set_background(png_ptr, image_background,
               PNG_BACKGROUND_GAMMA_FILE, 1, 1.0);
         else
             png_set_background(png_ptr, &my_background,
               PNG_BACKGROUND_GAMMA_SCREEN, 0, 1.0);

     The png_set_background() function tells libpng to  composite
     images  with  alpha  or simple transparency against the sup-
     plied background color.  If the PNG  file  contains  a  bKGD
     chunk (PNG_INFO_bKGD valid), you may use this color, or sup-
     ply another color more  suitable  for  the  current  display
     (e.g.,  the  background color from a web page).  You need to
     tell libpng whether the color is in the gamma space  of  the
     display (PNG_BACKGROUND_GAMMA_SCREEN for colors you supply),
     the file (PNG_BACKGROUND_GAMMA_FILE for colors from the bKGD
     chunk),   or   one   that   is   neither   of  these  gammas
     (PNG_BACKGROUND_GAMMA_UNIQUE - I don't know why anyone would
     use this, but it's here).

     To properly display PNG images on any kind  of  system,  the
     application  needs  to  know  what  the  display  gamma  is.

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LIBPNG(3)              C LIBRARY FUNCTIONS              LIBPNG(3)

     Ideally, the user will know this, and the  application  will
     allow  them  to  set it.  One method of allowing the user to
     set the display gamma separately for each system is to check
     for  a  SCREEN_GAMMA  or DISPLAY_GAMMA environment variable,
     which will hopefully be correctly set.

     Note that display_gamma  is  the  overall  gamma  correction
     required  to  produce pleasing results, which depends on the
     lighting conditions in the surrounding  environment.   In  a
     dim  or  brightly  lit  room, no compensation other than the
     physical gamma exponent of the monitor is needed, while in a
     dark room a slightly smaller exponent is better.

        double gamma, screen_gamma;

        if (/* We have a user-defined screen
            gamma value */)
        {
           screen_gamma = user_defined_screen_gamma;
        }
        /* One way that applications can share the same
           screen gamma value */
        else if ((gamma_str = getenv("SCREEN_GAMMA"))
           != NULL)
        {
           screen_gamma = (double)atof(gamma_str);
        }
        /* If we don't have another value */
        else
        {
           screen_gamma = 2.2; /* A good guess for a
                PC monitor in a bright office or a dim room */
           screen_gamma = 2.0; /* A good guess for a
                PC monitor in a dark room */
           screen_gamma = 1.7 or 1.0;  /* A good
                guess for Mac systems */
        }

     The png_set_gamma() function handles  gamma  transformations
     of  the  data.   Pass  both  the  file gamma and the current
     screen_gamma.  If the file does not have a gamma value,  you
     can  pass one anyway if you have an idea what it is (usually
     0.45455 is a good guess for GIF images on PCs).   Note  that
     file  gammas  are inverted from screen gammas.  See the dis-
     cussions on gamma in the PNG specification for an  excellent
     description  of  what  gamma  is,  and  why all applications
     should support it.  It  is  strongly  recommended  that  PNG
     viewers support gamma correction.

        if (png_get_gAMA(png_ptr, info_ptr, &gamma))
           png_set_gamma(png_ptr, screen_gamma, gamma);
        else

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LIBPNG(3)              C LIBRARY FUNCTIONS              LIBPNG(3)

           png_set_gamma(png_ptr, screen_gamma, 0.45455);

     If you need to reduce an RGB file to a paletted file, or  if
     a  paletted  file  has  more  entries  then will fit on your
     screen, png_set_dither() will do that.  Note that this is  a
     simple  match  dither  that  merely  finds the closest color
     available.  This should  work  fairly  well  with  optimized
     palettes,  and fairly badly with linear color cubes.  If you
     pass a palette that is larger then maximum_colors, the  file
     will  reduce  the number of colors in the palette so it will
     fit into maximum_colors.  If there is a histogram,  it  will
     use  it  to  make more intelligent choices when reducing the
     palette.  If there is no histogram, it may not do as good  a
     job.

        if (color_type & PNG_COLOR_MASK_COLOR)
        {
           if (png_get_valid(png_ptr, info_ptr,
              PNG_INFO_PLTE))
           {
              png_uint_16p histogram = NULL;

              png_get_hIST(png_ptr, info_ptr,
                 &histogram);
              png_set_dither(png_ptr, palette, num_palette,
                 max_screen_colors, histogram, 1);
           }
           else
           {
              png_color std_color_cube[MAX_SCREEN_COLORS] =
                 { ... colors ... };

              png_set_dither(png_ptr, std_color_cube,
                 MAX_SCREEN_COLORS, MAX_SCREEN_COLORS,
                 NULL,0);
           }
        }

     PNG files describe monochrome as black being zero and  white
     being one.  The following code will reverse this (make black
     be one and white be zero):

        if (bit_depth == 1 && color_type == PNG_COLOR_TYPE_GRAY)
           png_set_invert_mono(png_ptr);

     This function can also  be  used  to  invert  grayscale  and
     gray-alpha images:

        if (color_type == PNG_COLOR_TYPE_GRAY ||
             color_type == PNG_COLOR_TYPE_GRAY_ALPHA)
           png_set_invert_mono(png_ptr);

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LIBPNG(3)              C LIBRARY FUNCTIONS              LIBPNG(3)

     PNG files store 16 bit pixels in network  byte  order  (big-
     endian, ie. most significant bits first).  This code changes
     the storage to the other way (little-endian, i.e. least sig-
     nificant bits first, the way PCs store them):

         if (bit_depth == 16)
             png_set_swap(png_ptr);

     If  you  are  using  packed-pixel  images  (1,   2,   or   4
     bits/pixel), and you need to change the order the pixels are
     packed into bytes, you can use:

         if (bit_depth < 8)
            png_set_packswap(png_ptr);

     Finally, you can write your own transformation  function  if
     none of the existing ones meets your needs.  This is done by
     setting a callback with

         png_set_read_user_transform_fn(png_ptr,
            read_transform_fn);

     You must supply the function

         void read_transform_fn(png_ptr ptr, row_info_ptr
            row_info, png_bytep data)

     See pngtest.c for a working example.  Your function will  be
     called after all of the other transformations have been pro-
     cessed.

     You can also set up a pointer to a user structure for use by
     your  callback function, and you can inform libpng that your
     transform function will change the number of channels or bit
     depth with the function

         png_set_user_transform_info(png_ptr, user_ptr,
            user_depth, user_channels);

     The user's application, not libpng, is responsible for allo-
     cating  and  freeing any memory required for the user struc-
     ture.

     You   can   retrieve   the   pointer   via   the    function
     png_get_user_transform_ptr().  For example:

         voidp read_user_transform_ptr =
            png_get_user_transform_ptr(png_ptr);

     The last thing to handle is interlacing; this is covered  in
     detail  below,  but  you  must call the function here if you
     want libpng to handle expansion of the interlaced image.

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LIBPNG(3)              C LIBRARY FUNCTIONS              LIBPNG(3)

         number_of_passes = png_set_interlace_handling(png_ptr);

     After setting the transformations, libpng  can  update  your
     png_info  structure  to  reflect  any transformations you've
     requested with this call.  This is most useful to update the
     info  structure's  rowbytes field so you can use it to allo-
     cate your image memory.  This function will also update your
     palette  with  the  correct  screen_gamma  and background if
     these have been given with the calls above.

         png_read_update_info(png_ptr, info_ptr);

     After you call png_read_update_info(), you can allocate  any
     memory  you  need to hold the image.  The row data is simply
     raw byte data for all forms of images.  As the actual  allo-
     cation  varies among applications, no example will be given.
     If you are allocating one large  chunk,  you  will  need  to
     build an array of pointers to each row, as it will be needed
     for some of the functions below.

  Reading image data
     After you've allocated memory, you can read the image  data.
     The simplest way to do this is in one function call.  If you
     are allocating enough memory to hold the  whole  image,  you
     can  just  call png_read_image() and libpng will read in all
     the image data and put it in the memory area supplied.   You
     will need to pass in an array of pointers to each row.

     This function  automatically  handles  interlacing,  so  you
     don't need to call png_set_interlace_handling() or call this
     function multiple times, or any of that other  stuff  neces-
     sary with png_read_rows().

        png_read_image(png_ptr, row_pointers);

     where row_pointers is:

        png_bytep row_pointers[height];

     You can point to void or char or whatever you use  for  pix-
     els.

     If you don't want to read in the whole image  at  once,  you
     can use png_read_rows() instead.  If there is no interlacing
     (check interlace_type == PNG_INTERLACE_NONE), this  is  sim-
     ple:

         png_read_rows(png_ptr, row_pointers, NULL,
            number_of_rows);

     where row_pointers is the same as  in  the  png_read_image()

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LIBPNG(3)              C LIBRARY FUNCTIONS              LIBPNG(3)

     call.

     If you are doing this just one row at a  time,  you  can  do
     this  with  a  single  row_pointer  instead  of  an array of
     row_pointers:

         png_bytep row_pointer = row;
         png_read_row(png_ptr, row_pointer, NULL);

     If the file is interlaced (interlace_type != 0 in  the  IHDR
     chunk),  things  get somewhat harder.  The only current (PNG
     Specification version  1.2)  interlacing  type  for  PNG  is
     (interlace_type  ==  PNG_INTERLACE_ADAM7) is a somewhat com-
     plicated 2D interlace scheme, known as  Adam7,  that  breaks
     down  an  image  into  seven smaller images of varying size,
     based on an 8x8 grid.

     libpng can fill out those images or it can give them to  you
     "as is".  If you want them filled out, there are two ways to
     do that.  The one mentioned in the PNG specification  is  to
     expand  each  pixel to cover those pixels that have not been
     read yet (the "rectangle" method).  This results in a blocky
     image  for  the  first  pass, which gradually smooths out as
     more pixels are read.  The other  method  is  the  "sparkle"
     method,  where  pixels  are  drawn only in their final loca-
     tions, with the rest of the image remaining whatever  colors
     they  were initialized to before the start of the read.  The
     first method usually looks better, but tends to  be  slower,
     as there are more pixels to put in the rows.

     If you don't want libpng to handle the interlacing  details,
     just  call  png_read_rows() seven times to read in all seven
     images.  Each of the images is a valid image by  itself,  or
     they  can  all  be  combined on an 8x8 grid to form a single
     image (although if you intend to combine them you  would  be
     far better off using the libpng interlace handling).

     The first pass will return an  image  1/8  as  wide  as  the
     entire image (every 8th column starting in column 0) and 1/8
     as high as the original (every 8th row starting in  row  0),
     the  second  will  be 1/8 as wide (starting in column 4) and
     1/8 as high (also starting in row 0).  The third  pass  will
     be  1/4  as  wide (every 4th pixel starting in column 0) and
     1/8 as high (every 8th row  starting  in  row  4),  and  the
     fourth  pass  will be 1/4 as wide and 1/4 as high (every 4th
     column starting in column 2, and every 4th row  starting  in
     row  0).   The  fifth pass will return an image 1/2 as wide,
     and 1/4 as high (starting at column 0 and row 2), while  the
     sixth pass will be 1/2 as wide and 1/2 as high as the origi-
     nal (starting in column 1 and row 0).  The seventh and final
     pass  will be as wide as the original, and 1/2 as high, con-
     taining all of the odd numbered scanlines.  Phew!

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LIBPNG(3)              C LIBRARY FUNCTIONS              LIBPNG(3)

     If you want libpng to expand the images,  call  this  before
     calling png_start_read_image() or png_read_update_info():

         if (interlace_type == PNG_INTERLACE_ADAM7)
             number_of_passes
                = png_set_interlace_handling(png_ptr);

     This will return the number of  passes  needed.   Currently,
     this  is  seven, but may change if another interlace type is
     added.  This function can be called even if the file is  not
     interlaced, where it will return one pass.

     If you are not going to display the image after  each  pass,
     but are going to wait until the entire image is read in, use
     the sparkle effect.  This  effect  is  faster  and  the  end
     result  of  either  method  is exactly the same.  If you are
     planning on displaying the image after each pass, the  "rec-
     tangle"  effect  is  generally considered the better looking
     one.

     If  you  only  want  the   "sparkle"   effect,   just   call
     png_read_rows()  as  normal,  with the third parameter NULL.
     Make sure you make  pass  over  the  image  number_of_passes
     times,  and  you  don't  change the data in the rows between
     calls.  You can change the locations of the data,  just  not
     the  data.  Each pass only writes the pixels appropriate for
     that pass, and assumes the  data  from  previous  passes  is
     still valid.

         png_read_rows(png_ptr, row_pointers, NULL,
            number_of_rows);

     If you only want the first effect (the rectangles),  do  the
     same  as  before  except  pass  the  row buffer in the third
     parameter, and leave the second parameter NULL.

         png_read_rows(png_ptr, NULL, row_pointers,
            number_of_rows);

  Finishing a sequential read
     After you are finished reading the image  through  the  low-
     level  interface,  you  can finish reading the file.  If you
     are interested in comments or  time,  which  may  be  stored
     either  before  or after the image data, you should pass the
     separate png_info struct if you want to  keep  the  comments
     from  before  and  after the image separate.  If you are not
     interested, you can pass NULL.

        png_read_end(png_ptr, end_info);

     When you are done, you can  free  all  memory  allocated  by

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LIBPNG(3)              C LIBRARY FUNCTIONS              LIBPNG(3)

     libpng like this:

        png_destroy_read_struct(&png_ptr, &info_ptr,
            &end_info);

     It is  also  possible  to  individually  free  the  info_ptr
     members that point to libpng-allocated storage with the fol-
     lowing function:

         png_free_data(png_ptr, info_ptr, mask, seq)
         mask - identifies data to be freed, a mask
                containing the logical OR of one or
                more of
                  PNG_FREE_PLTE, PNG_FREE_TRNS,
                  PNG_FREE_HIST, PNG_FREE_ICCP,
                  PNG_FREE_PCAL, PNG_FREE_ROWS,
                  PNG_FREE_SCAL, PNG_FREE_SPLT,
                  PNG_FREE_TEXT, PNG_FREE_UNKN,
                or simply PNG_FREE_ALL
         seq  - sequence number of item to be freed
                (-1 for all items)

     This function may be safely called when the relevant storage
     has  already  been  freed, or has not yet been allocated, or
     was allocated by the user and not by libpng,   and  will  in
     those  cases  do nothing.  The "seq" parameter is ignored if
     only one item of the selected data type, such  as  PLTE,  is
     allowed.  If "seq" is not -1, and multiple items are allowed
     for the data type identified in the mask, such  as  text  or
     sPLT,  only the n'th item in the structure is freed, where n
     is "seq".

     The default behavior is only to free data that was allocated
     internally  by  libpng.  This can be changed, so that libpng
     will not free the data, or so that it will  free  data  that
     was  allocated by the user with png_malloc() or png_zalloc()
     and passed in via a png_set_*() function, with

         png_data_freer(png_ptr, info_ptr, freer, mask)
         mask   - which data elements are affected
                  same choices as in png_free_data()
         freer  - one of
                    PNG_DESTROY_WILL_FREE_DATA
                    PNG_SET_WILL_FREE_DATA
                    PNG_USER_WILL_FREE_DATA

     This function only affects data that has already been  allo-
     cated.   You  can  call  this function after reading the PNG
     data but before calling any png_set_*() functions,  to  con-
     trol whether the user or the png_set_*() function is respon-
     sible for freeing any existing data that might  be  present,
     and again after the png_set_*() functions to control whether

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LIBPNG(3)              C LIBRARY FUNCTIONS              LIBPNG(3)

     the user or png_destroy_*() is supposed to  free  the  data.
     When  the  user  assumes responsibility for libpng-allocated
     data, the application must use png_free() to  free  it,  and
     when  the  user  transfers responsibility to libpng for data
     that the  user  has  allocated,  the  user  must  have  used
     png_malloc() or png_zalloc() to allocate it.

     If you allocated your row_pointers in  a  single  block,  as
     suggested  above  in  the description of the high level read
     interface, you must not transfer responsibility for  freeing
     it to the png_set_rows or png_read_destroy function, because
     they would also try to free the individual row_pointers[i].

     If   you   allocated   text_ptr.text,   text_ptr.lang,   and
     text_ptr.translated_keyword   separately,  do  not  transfer
     responsibility for freeing text_ptr to libpng, because  when
     libpng  fills a png_text structure it combines these members
     with the key member,  and  png_free_data()  will  free  only
     text_ptr.key.  Similarly, if you transfer responsibility for
     free'ing text_ptr from  libpng  to  your  application,  your
     application must not separately free those members.

     The png_free_data() function will turn off the "valid"  flag
     for anything it frees.  If you need to turn the flag off for
     a chunk that was freed by your  application  instead  of  by
     libpng, you can use

         png_set_invalid(png_ptr, info_ptr, mask);
         mask - identifies the chunks to be made invalid,
                containing the logical OR of one or
                more of
                  PNG_INFO_gAMA, PNG_INFO_sBIT,
                  PNG_INFO_cHRM, PNG_INFO_PLTE,
                  PNG_INFO_tRNS, PNG_INFO_bKGD,
                  PNG_INFO_hIST, PNG_INFO_pHYs,
                  PNG_INFO_oFFs, PNG_INFO_tIME,
                  PNG_INFO_pCAL, PNG_INFO_sRGB,
                  PNG_INFO_iCCP, PNG_INFO_sPLT,
                  PNG_INFO_sCAL, PNG_INFO_IDAT

     For a more compact example of reading a PNG image,  see  the
     file example.c.

  Reading PNG files progressively
     The progressive reader is slightly different then  the  non-
     progressive  reader.   Instead  of  calling png_read_info(),
     png_read_rows(), and png_read_end(), you make  one  call  to
     png_process_data(),  which  calls  callbacks when it has the
     info, a row, or the end of the  image.   You  set  up  these
     callbacks  with  png_set_progressive_read_fn().   You  don't
     have to worry about the input/output functions of libpng, as

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LIBPNG(3)              C LIBRARY FUNCTIONS              LIBPNG(3)

     you   are   giving   the   library   the  data  directly  in
     png_process_data().  I will assume that you  have  read  the
     section on reading PNG files above, so I will only highlight
     the differences (although I will show all of the code).

     png_structp png_ptr; png_infop info_ptr;

      /*  An example code fragment of how you would
          initialize the progressive reader in your
          application. */
      int
      initialize_png_reader()
      {
         png_ptr = png_create_read_struct
             (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
              user_error_fn, user_warning_fn);
         if (!png_ptr)
             return (ERROR);
         info_ptr = png_create_info_struct(png_ptr);
         if (!info_ptr)
         {
             png_destroy_read_struct(&png_ptr, (png_infopp)NULL,
                (png_infopp)NULL);
             return (ERROR);
         }

         if (setjmp(png_jmpbuf(png_ptr)))
         {
             png_destroy_read_struct(&png_ptr, &info_ptr,
                (png_infopp)NULL);
             return (ERROR);
         }

         /* This one's new.  You can provide functions
            to be called when the header info is valid,
            when each row is completed, and when the image
            is finished.  If you aren't using all functions,
            you can specify NULL parameters.  Even when all
            three functions are NULL, you need to call
            png_set_progressive_read_fn().  You can use
            any struct as the user_ptr (cast to a void pointer
            for the function call), and retrieve the pointer
            from inside the callbacks using the function

               png_get_progressive_ptr(png_ptr);

            which will return a void pointer, which you have
            to cast appropriately.
          */
         png_set_progressive_read_fn(png_ptr, (void *)user_ptr,
             info_callback, row_callback, end_callback);

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LIBPNG(3)              C LIBRARY FUNCTIONS              LIBPNG(3)

         return 0;
      }

      /* A code fragment that you call as you receive blocks
        of data */
      int
      process_data(png_bytep buffer, png_uint_32 length)
      {
         if (setjmp(png_jmpbuf(png_ptr)))
         {
             png_destroy_read_struct(&png_ptr, &info_ptr,
                (png_infopp)NULL);
             return (ERROR);
         }

         /* This one's new also.  Simply give it a chunk
            of data from the file stream (in order, of
            course).  On machines with segmented memory
            models machines, don't give it any more than
            64K.  The library seems to run fine with sizes
            of 4K. Although you can give it much less if
            necessary (I assume you can give it chunks of
            1 byte, I haven't tried less then 256 bytes
            yet).  When this function returns, you may
            want to display any rows that were generated
            in the row callback if you don't already do
            so there.
          */
         png_process_data(png_ptr, info_ptr, buffer, length);
         return 0;
      }

      /* This function is called (as set by
         png_set_progressive_read_fn() above) when enough data
         has been supplied so all of the header has been
         read.
      */
      void
      info_callback(png_structp png_ptr, png_infop info)
      {
         /* Do any setup here, including setting any of
            the transformations mentioned in the Reading
            PNG files section.  For now, you _must_ call
            either png_start_read_image() or
            png_read_update_info() after all the
            transformations are set (even if you don't set
            any).  You may start getting rows before
            png_process_data() returns, so this is your
            last chance to prepare for that.
          */
      }

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LIBPNG(3)              C LIBRARY FUNCTIONS              LIBPNG(3)

      /* This function is called when each row of image
         data is complete */
      void
      row_callback(png_structp png_ptr, png_bytep new_row,
         png_uint_32 row_num, int pass)
      {
         /* If the image is interlaced, and you turned
            on the interlace handler, this function will
            be called for every row in every pass.  Some
            of these rows will not be changed from the
            previous pass.  When the row is not changed,
            the new_row variable will be NULL.  The rows
            and passes are called in order, so you don't
            really need the row_num and pass, but I'm
            supplying them because it may make your life
            easier.

            For the non-NULL rows of interlaced images,
            you must call png_progressive_combine_row()
            passing in the row and the old row.  You can
            call this function for NULL rows (it will just
            return) and for non-interlaced images (it just
            does the memcpy for you) if it will make the
            code easier.  Thus, you can just do this for
            all cases:
          */

             png_progressive_combine_row(png_ptr, old_row,
               new_row);

         /* where old_row is what was displayed for
            previously for the row.  Note that the first
            pass (pass == 0, really) will completely cover
            the old row, so the rows do not have to be
            initialized.  After the first pass (and only
            for interlaced images), you will have to pass
            the current row, and the function will combine
            the old row and the new row.
         */
      }

      void
      end_callback(png_structp png_ptr, png_infop info)
      {
         /* This function is called after the whole image
            has been read, including any chunks after the
            image (up to and including the IEND).  You
            will usually have the same info chunk as you
            had in the header, although some data may have
            been added to the comments and time fields.

            Most people won't do much here, perhaps setting

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LIBPNG(3)              C LIBRARY FUNCTIONS              LIBPNG(3)

            a flag that marks the image as finished.
          */
      }


IV. Writing

     Much of this is very similar to  reading.   However,  every-
     thing  of  importance is repeated here, so you won't have to
     constantly look back up in the reading section to understand
     writing.

  Setup
     You will want to do the I/O initialization  before  you  get
     into  libpng, so if it doesn't work, you don't have anything
     to undo. If you are not using the  standard  I/O  functions,
     you will need to replace them with custom writing functions.
     See the discussion under Customizing libpng.

         FILE *fp = fopen(file_name, "wb");
         if (!fp)
         {
            return (ERROR);
         }

     Next, png_struct and png_info need to be allocated and  ini-
     tialized.   As  these  can be both relatively large, you may
     not want to store these on the stack, unless you have  stack
     space  to  spare.  Of course, you will want to check if they
     return NULL.  If you are also reading,  you  won't  want  to
     name  your  read  structure  and  your  write structure both
     "png_ptr"; you can call them  anything  you  like,  such  as
     "read_ptr" and "write_ptr".  Look at pngtest.c, for example.

         png_structp png_ptr = png_create_write_struct
            (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
             user_error_fn, user_warning_fn);
         if (!png_ptr)
            return (ERROR);

         png_infop info_ptr = png_create_info_struct(png_ptr);
         if (!info_ptr)
         {
            png_destroy_write_struct(&png_ptr,
              (png_infopp)NULL);
            return (ERROR);
         }

     If you want to use  your  own  memory  allocation  routines,
     define         PNG_USER_MEM_SUPPORTED         and        use

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LIBPNG(3)              C LIBRARY FUNCTIONS              LIBPNG(3)

     png_create_write_struct_2()            instead            of
     png_create_write_struct():

         png_structp png_ptr = png_create_write_struct_2
            (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
             user_error_fn, user_warning_fn, (png_voidp)
             user_mem_ptr, user_malloc_fn, user_free_fn);

     After you have these structures, you will need to set up the
     error handling.  When libpng encounters an error, it expects
     to longjmp() back to your routine.  Therefore, you will need
     to  call  setjmp() and pass the png_jmpbuf(png_ptr).  If you
     write the file from different routines,  you  will  need  to
     update  the  png_jmpbuf(png_ptr)  every time you enter a new
     routine that will call a png_*() function.  See  your  docu-
     mentation  of  setjmp/longjmp  for  your  compiler  for more
     information on setjmp/longjmp.  See the discussion on libpng
     error  handling  in the Customizing Libpng section below for
     more information on the libpng error handling.

         if (setjmp(png_jmpbuf(png_ptr)))
         {
            png_destroy_write_struct(&png_ptr, &info_ptr);
            fclose(fp);
            return (ERROR);
         }
         ...
         return;

     If you would rather avoid the complexity  of  setjmp/longjmp
     issues,      you      can      compile      libpng      with
     PNG_SETJMP_NOT_SUPPORTED, in which case errors  will  result
     in a call to PNG_ABORT() which defaults to abort().

     Now you need to set up the output  code.   The  default  for
     libpng  is to use the C function fwrite().  If you use this,
     you will need to  pass  a  valid  FILE  *  in  the  function
     png_init_io().   Be  sure  that the file is opened in binary
     mode.  Again, if you wish to handle writing data in  another
     way,  see  the discussion on libpng I/O handling in the Cus-
     tomizing Libpng section below.

         png_init_io(png_ptr, fp);

     If you are embedding your PNG into a datastream such as MNG,
     and  don't  want libpng to write the 8-byte signature, or if
     you have already written the signature in your  application,
     use

         png_set_sig_bytes(png_ptr, 8);

     to inform libpng that it should not write a signature.

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LIBPNG(3)              C LIBRARY FUNCTIONS              LIBPNG(3)

  Write callbacks
     At this point, you can set up a callback function that  will
     be called after each row has been written, which you can use
     to control a progress meter or the like.  It's  demonstrated
     in pngtest.c.  You must supply a function

         void write_row_callback(png_ptr, png_uint_32 row,
            int pass);
         {
           /* put your code here */
         }

     (You can give it another  name  that  you  like  instead  of
     "write_row_callback")

     To inform libpng about your function, use

         png_set_write_status_fn(png_ptr, write_row_callback);

     You now have the option of  modifying  how  the  compression
     library  will  run.   The following functions are mainly for
     testing, but may be useful in some cases, like if  you  need
     to write PNG files extremely fast and are willing to give up
     some compression, or if you want to get the maximum possible
     compression  at  the expense of slower writing.  If you have
     no special needs in this area, let the library  do  what  it
     wants  by  not  calling this function at all, as it has been
     tuned to deliver a good speed/compression ratio. The  second
     parameter  to  png_set_filter()  is  the  filter method, for
     which the only valid values are 0 (as of the July  1999  PNG
     specification,  version 1.2) or 64 (if you are writing a PNG
     datastream that is to be embedded in a MNG datastream).  The
     third  parameter  is  a  flag  that  indicates  which filter
     type(s) are to be tested for each  scanline.   See  the  PNG
     specification for details on the specific filter types.

         /* turn on or off filtering, and/or choose
            specific filters.  You can use either a single
            PNG_FILTER_VALUE_NAME or the logical OR of one
            or more PNG_FILTER_NAME masks. */
         png_set_filter(png_ptr, 0,
            PNG_FILTER_NONE  | PNG_FILTER_VALUE_NONE |
            PNG_FILTER_SUB   | PNG_FILTER_VALUE_SUB  |
            PNG_FILTER_UP    | PNG_FILTER_VALUE_UP   |
            PNG_FILTER_AVE   | PNG_FILTER_VALUE_AVE  |
            PNG_FILTER_PAETH | PNG_FILTER_VALUE_PAETH|
            PNG_ALL_FILTERS);

     If an application wants to start and stop  using  particular
     filters  during compression, it should start out with all of
     the filters (to ensure that the previous row of pixels  will

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     be  stored  in  case  it's  needed  later), and then add and
     remove them after the start of compression.

     If you are writing a PNG datastream that is to  be  embedded
     in a MNG datastream, the second parameter can be either 0 or
     64.

     The png_set_compression_*() functions interface to the  zlib
     compression library, and should mostly be ignored unless you
     really know what you are doing.  The only  generally  useful
     call  is  png_set_compression_level() which changes how much
     time zlib spends on trying to compress the image data.   See
     the  Compression  Library (zlib.h and algorithm.txt, distri-
     buted with zlib) for details on the compression levels.

         /* set the zlib compression level */
         png_set_compression_level(png_ptr,
             Z_BEST_COMPRESSION);

         /* set other zlib parameters */
         png_set_compression_mem_level(png_ptr, 8);
         png_set_compression_strategy(png_ptr,
             Z_DEFAULT_STRATEGY);
         png_set_compression_window_bits(png_ptr, 15);
         png_set_compression_method(png_ptr, 8);
         png_set_compression_buffer_size(png_ptr, 8192)

     extern PNG_EXPORT(void,png_set_zbuf_size)

  Setting the contents of info for
     You now need to fill in the png_info structure with all  the
     data  you  wish to write before the actual image.  Note that
     the only thing you are allowed to write after the  image  is
     the  text chunks and the time chunk (as of PNG Specification
     1.2,  anyway).   See  png_write_end()  and  the  latest  PNG
     specification  for more information on that.  If you wish to
     write them before the image, fill them in now, and flag that
     data  as  being  valid.  If you want to wait until after the
     data, don't fill them until png_write_end().   For  all  the
     fields  in  png_info  and  their data types, see png.h.  For
     explanations of what the fields contain, see the PNG specif-
     ication.

     Some of the more important parts of the png_info are:

         png_set_IHDR(png_ptr, info_ptr, width, height,
            bit_depth, color_type, interlace_type,
            compression_type, filter_method)
         width          - holds the width of the image
                          in pixels (up to 2^31).
         height         - holds the height of the image

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                          in pixels (up to 2^31).
         bit_depth      - holds the bit depth of one of the
                          image channels.
                          (valid values are 1, 2, 4, 8, 16
                          and depend also on the
                          color_type.  See also significant
                          bits (sBIT) below).
         color_type     - describes which color/alpha
                          channels are present.
                          PNG_COLOR_TYPE_GRAY
                             (bit depths 1, 2, 4, 8, 16)
                          PNG_COLOR_TYPE_GRAY_ALPHA
                             (bit depths 8, 16)
                          PNG_COLOR_TYPE_PALETTE
                             (bit depths 1, 2, 4, 8)
                          PNG_COLOR_TYPE_RGB
                             (bit_depths 8, 16)
                          PNG_COLOR_TYPE_RGB_ALPHA
                             (bit_depths 8, 16)

                          PNG_COLOR_MASK_PALETTE
                          PNG_COLOR_MASK_COLOR
                          PNG_COLOR_MASK_ALPHA

         interlace_type - PNG_INTERLACE_NONE or
                          PNG_INTERLACE_ADAM7
         compression_type - (must be
                          PNG_COMPRESSION_TYPE_DEFAULT)
         filter_method  - (must be PNG_FILTER_TYPE_DEFAULT
                          or, if you are writing a PNG to
                          be embedded in a MNG datastream,
                          can also be
                          PNG_INTRAPIXEL_DIFFERENCING)

         png_set_PLTE(png_ptr, info_ptr, palette,
            num_palette);
         palette        - the palette for the file
                          (array of png_color)
         num_palette    - number of entries in the palette

         png_set_gAMA(png_ptr, info_ptr, gamma);
         gamma          - the gamma the image was created
                          at (PNG_INFO_gAMA)

         png_set_sRGB(png_ptr, info_ptr, srgb_intent);
         srgb_intent    - the rendering intent
                          (PNG_INFO_sRGB) The presence of
                          the sRGB chunk means that the pixel
                          data is in the sRGB color space.
                          This chunk also implies specific
                          values of gAMA and cHRM.  Rendering
                          intent is the CSS-1 property that

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                          has been defined by the International
                          Color Consortium
                          (http://www.color.org).
                          It can be one of
                          PNG_sRGB_INTENT_SATURATION,
                          PNG_sRGB_INTENT_PERCEPTUAL,
                          PNG_sRGB_INTENT_ABSOLUTE, or
                          PNG_sRGB_INTENT_RELATIVE.

         png_set_sRGB_gAMA_and_cHRM(png_ptr, info_ptr,
            srgb_intent);
         srgb_intent    - the rendering intent
                          (PNG_INFO_sRGB) The presence of the
                          sRGB chunk means that the pixel
                          data is in the sRGB color space.
                          This function also causes gAMA and
                          cHRM chunks with the specific values
                          that are consistent with sRGB to be
                          written.

         png_set_iCCP(png_ptr, info_ptr, name, compression_type,
                           profile, proflen);
         name            - The profile name.
         compression     - The compression type; always
                           PNG_COMPRESSION_TYPE_BASE for PNG 1.0.
                           You may give NULL to this argument to
                           ignore it.
         profile         - International Color Consortium color
                           profile data. May contain NULs.
         proflen         - length of profile data in bytes.

         png_set_sBIT(png_ptr, info_ptr, sig_bit);
         sig_bit        - the number of significant bits for
                          (PNG_INFO_sBIT) each of the gray, red,
                          green, and blue channels, whichever are
                          appropriate for the given color type
                          (png_color_16)

         png_set_tRNS(png_ptr, info_ptr, trans, num_trans,
            trans_values);
         trans          - array of transparent entries for
                          palette (PNG_INFO_tRNS)
         trans_values   - graylevel or color sample values of
                          the single transparent color for
                          non-paletted images (PNG_INFO_tRNS)
         num_trans      - number of transparent entries
                          (PNG_INFO_tRNS)

         png_set_hIST(png_ptr, info_ptr, hist);
                         (PNG_INFO_hIST)
         hist           - histogram of palette (array of

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                          png_uint_16)

         png_set_tIME(png_ptr, info_ptr, mod_time);
         mod_time       - time image was last modified
                          (PNG_VALID_tIME)

         png_set_bKGD(png_ptr, info_ptr, background);
         background     - background color (PNG_VALID_bKGD)

         png_set_text(png_ptr, info_ptr, text_ptr, num_text);
         text_ptr       - array of png_text holding image
                          comments
         text_ptr[i].compression - type of compression used
                      on "text" PNG_TEXT_COMPRESSION_NONE
                                PNG_TEXT_COMPRESSION_zTXt
                                PNG_ITXT_COMPRESSION_NONE
                                PNG_ITXT_COMPRESSION_zTXt
         text_ptr[i].key   - keyword for comment.  Must contain
                      1-79 characters.
         text_ptr[i].text  - text comments for current
                              keyword.  Can be NULL or empty.
         text_ptr[i].text_length - length of text string,
                      after decompression, 0 for iTXt
         text_ptr[i].itxt_length - length of itxt string,
                      after decompression, 0 for tEXt/zTXt
         text_ptr[i].lang  - language of comment (NULL or
                              empty for unknown).
         text_ptr[i].translated_keyword  - keyword in UTF-8 (NULL
                              or empty for unknown).
         num_text       - number of comments

         png_set_sPLT(png_ptr, info_ptr, &palette_ptr,
            num_spalettes);
         palette_ptr    - array of png_sPLT_struct structures
                          to be added to the list of palettes
                          in the info structure.
         num_spalettes  - number of palette structures to be
                          added.

         png_set_oFFs(png_ptr, info_ptr, offset_x, offset_y,
             unit_type);
         offset_x  - positive offset from the left
                          edge of the screen
         offset_y  - positive offset from the top
                          edge of the screen
         unit_type - PNG_OFFSET_PIXEL, PNG_OFFSET_MICROMETER

         png_set_pHYs(png_ptr, info_ptr, res_x, res_y,
             unit_type);
         res_x       - pixels/unit physical resolution
                       in x direction
         res_y       - pixels/unit physical resolution

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                       in y direction
         unit_type   - PNG_RESOLUTION_UNKNOWN,
                       PNG_RESOLUTION_METER

         png_set_sCAL(png_ptr, info_ptr, unit, width, height)
         unit        - physical scale units (an integer)
         width       - width of a pixel in physical scale units
         height      - height of a pixel in physical scale units
                       (width and height are doubles)

         png_set_sCAL_s(png_ptr, info_ptr, unit, width, height)
         unit        - physical scale units (an integer)
         width       - width of a pixel in physical scale units
         height      - height of a pixel in physical scale units
                      (width and height are strings like "2.54")

         png_set_unknown_chunks(png_ptr, info_ptr, &unknowns,
            num_unknowns)
         unknowns          - array of png_unknown_chunk
                             structures holding unknown chunks
         unknowns[i].name  - name of unknown chunk
         unknowns[i].data  - data of unknown chunk
         unknowns[i].size  - size of unknown chunk's data
         unknowns[i].location - position to write chunk in file
                                0: do not write chunk
                                PNG_HAVE_IHDR: before PLTE
                                PNG_HAVE_PLTE: before IDAT
                                PNG_AFTER_IDAT: after IDAT

     The "location" member is set automatically according to what
     part  of  the output file has already been written.  You can
     change its value after calling  png_set_unknown_chunks()  as
     demonstrated  in pngtest.c.  Within each of the "locations",
     the chunks are sequenced according to their position in  the
     structure  (that is, the value of "i", which is the order in
     which the chunk was either  read  from  the  input  file  or
     defined with png_set_unknown_chunks).

     A quick word about text and num_text.  text is an  array  of
     png_text structures.  num_text is the number of valid struc-
     tures  in  the  array.   Each  png_text  structure  holds  a
     language  code,  a  keyword, a text value, and a compression
     type.

     The compression types have the same  valid  numbers  as  the
     compression  types  of  the image data.  Currently, the only
     valid number is zero.  However, you can  store  text  either
     compressed or uncompressed, unlike images, which always have
     to be compressed.  So if you don't want the text compressed,
     set   the  compression  type  to  PNG_TEXT_COMPRESSION_NONE.
     Because tEXt and zTXt chunks don't have a language field, if
     you        specify        PNG_TEXT_COMPRESSION_NONE       or

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     PNG_TEXT_COMPRESSION_zTXt any language  code  or  translated
     keyword will not be written out.

     Until text gets around 1000 bytes, it is not worth compress-
     ing  it.   After  the text has been written out to the file,
     the compression type is set to  PNG_TEXT_COMPRESSION_NONE_WR
     or  PNG_TEXT_COMPRESSION_zTXt_WR,  so  that it isn't written
     out  again  at  the   end   (in   case   you   are   calling
     png_write_end() with the same struct.

     The keywords that are given in the PNG Specification are:

         Title            Short (one line) title or
                          caption for image
         Author           Name of image's creator
         Description      Description of image (possibly long)
         Copyright        Copyright notice
         Creation Time    Time of original image creation
                          (usually RFC 1123 format, see below)
         Software         Software used to create the image
         Disclaimer       Legal disclaimer
         Warning          Warning of nature of content
         Source           Device used to create the image
         Comment          Miscellaneous comment; conversion
                          from other image format

     The keyword-text pairs work like this.  Keywords  should  be
     short  simple  descriptions  of  what  the comment is about.
     Some typical keywords are found in the PNG specification, as
     is  some  recommendations  on keywords.  You can repeat key-
     words in a file.  You can even write some  text  before  the
     image  and  some  after.  For example, you may want to put a
     description of the image before the  image,  but  leave  the
     disclaimer  until  after, so viewers working over modem con-
     nections don't have to wait for the disclaimer  to  go  over
     the modem before they start seeing the image.  Finally, key-
     words should be full words, not abbreviations.  Keywords and
     text are in the ISO 8859-1 (Latin-1) character set (a super-
     set of regular ASCII) and can not  contain  NUL  characters,
     and  should not contain control or other unprintable charac-
     ters.  To make the  comments  widely  readable,  stick  with
     basic ASCII, and avoid machine specific character set exten-
     sions like the IBM-PC character set.  The  keyword  must  be
     present,  but  you  can  leave  off  the text string on non-
     compressed pairs.  Compressed pairs must have a text string,
     as  only  the  text  string  is  compressed  anyway,  so the
     compression would be meaningless.

     PNG supports modification time via the  png_time  structure.
     Two       conversion       routines       are      provided,
     png_convert_from_time_t()       for        time_t        and
     png_convert_from_struct_tm()  for  struct  tm.   The  time_t

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     routine uses gmtime().  You don't  have  to  use  either  of
     these,  but  if  you  wish to fill in the png_time structure
     directly, you should provide  the  time  in  universal  time
     (GMT) if possible instead of your local time.  Note that the
     year number is the full year (e.g. 1998, rather  than  98  -
     PNG is year 2000 compliant!), and that months start with 1.

     If you want to store the time of the  original  image  crea-
     tion,  you  should use a plain tEXt chunk with the "Creation
     Time" keyword.  This  is  necessary  because  the  "creation
     time" of a PNG image is somewhat vague, depending on whether
     you mean the PNG file, the time the image was created  in  a
     non-PNG  format,  a  still  photo  from  which the image was
     scanned, or possibly the subject matter itself.  In order to
     facilitate  machine-readable  dates,  it is recommended that
     the "Creation Time" tEXt chunk use  RFC  1123  format  dates
     (e.g.  "22  May  1997  18:07:10 GMT"), although this isn't a
     requirement.  Unlike the tIME  chunk,  the  "Creation  Time"
     tEXt  chunk  is  not expected to be automatically changed by
     the software.  To facilitate the use of RFC  1123  dates,  a
     function  png_convert_to_rfc1123(png_timep)  is  provided to
     convert from PNG time to an RFC 1123 format string.

  Writing unknown chunks
     You can use the png_set_unknown_chunks function to queue  up
     chunks for writing.  You give it a chunk name, raw data, and
     a size; that's all there is to it.  The chunks will be writ-
     ten   by   the  next  following  png_write_info_before_PLTE,
     png_write_info, or png_write_end function.  Any chunks  pre-
     viously  read  into  the info structure's unknown-chunk list
     will also be written out in a sequence  that  satisfies  the
     PNG specification's ordering rules.

  The high-level write interface
     At this point there are two ways  to  proceed;  through  the
     high-level  write  interface,  or through a sequence of low-
     level write operations.  You can use the  high-level  inter-
     face  if  your  image data is present in the info structure.
     All defined output transformations are permitted, enabled by
     the following masks.

         PNG_TRANSFORM_IDENTITY      No transformation
         PNG_TRANSFORM_PACKING       Pack 1, 2 and 4-bit samples
         PNG_TRANSFORM_PACKSWAP      Change order of packed
                                     pixels to LSB first
         PNG_TRANSFORM_INVERT_MONO   Invert monochrome images
         PNG_TRANSFORM_SHIFT         Normalize pixels to the
                                     sBIT depth
         PNG_TRANSFORM_BGR           Flip RGB to BGR, RGBA
                                     to BGRA

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         PNG_TRANSFORM_SWAP_ALPHA    Flip RGBA to ARGB or GA
                                     to AG
         PNG_TRANSFORM_INVERT_ALPHA  Change alpha from opacity
                                     to transparency
         PNG_TRANSFORM_SWAP_ENDIAN   Byte-swap 16-bit samples
         PNG_TRANSFORM_STRIP_FILLER  Strip out filler bytes.

     If you have valid image data in the info structure (you  can
     use png_set_rows() to put image data in the info structure),
     simply do this:

         png_write_png(png_ptr, info_ptr, png_transforms, NULL)

     where png_transforms is an integer containing the logical OR
     of   some   set  of  transformation  flags.   This  call  is
     equivalent  to  png_write_info(),  followed   the   set   of
     transformations   indicated  by  the  transform  mask,  then
     png_write_image(), and finally png_write_end().

     (The final parameter of this call is not yet used.   Someday
     it might point to transformation parameters required by some
     future output transform.)

     You   must   use   png_transforms   and   not    call    any
     png_set_transform() functions when you use png_write_png().

  The low-level write interface
     If you are going the low-level route instead,  you  are  now
     ready  to  write  all  the file information up to the actual
     image data.  You do this with a call to png_write_info().

         png_write_info(png_ptr, info_ptr);

     Note that there is one transformation you  may  need  to  do
     before png_write_info().  In PNG files, the alpha channel in
     an image is the level of opacity.  If your data is  supplied
     as a level of transparency, you can invert the alpha channel
     before you write it, so that 0 is fully transparent and  255
     (in 8-bit or paletted images) or 65535 (in 16-bit images) is
     fully opaque, with

         png_set_invert_alpha(png_ptr);

     This must appear before png_write_info()  instead  of  later
     with the other transformations because in the case of palet-
     ted images the tRNS chunk data has to be inverted before the
     tRNS  chunk  is  written.   If  your image is not a paletted
     image, the tRNS data (which in such cases represents a  sin-
     gle  color  to  be rendered as transparent) won't need to be
     changed, and you can safely  do  this  transformation  after
     your png_write_info() call.

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     If you need to write a private chunk that you want to appear
     before  the  PLTE  chunk when PLTE is present, you can write
     the PNG info in two steps, and insert code to write your own
     chunk between them:

         png_write_info_before_PLTE(png_ptr, info_ptr);
         png_set_unknown_chunks(png_ptr, info_ptr, ...);
         png_write_info(png_ptr, info_ptr);

     After you've written the file information, you  can  set  up
     the  library  to  handle  any special transformations of the
     image data.  The various ways to transform the data will  be
     described  in  the  order  that  they should occur.  This is
     important, as some of these change the color type and/or bit
     depth  of  the  data,  and  some others only work on certain
     color types and bit depths.  Even though each transformation
     checks  to see if it has data that it can do something with,
     you should make sure to only enable a transformation  if  it
     will be valid for the data.  For example, don't swap red and
     blue on grayscale data.

     PNG files store RGB pixels packed into 3 or 6  bytes.   This
     code  tells  the library to strip input data that has 4 or 8
     bytes per pixel down to 3 or 6 bytes (or strip 2  or  4-byte
     grayscale+filler data to 1 or 2 bytes per pixel).

         png_set_filler(png_ptr, 0, PNG_FILLER_BEFORE);

     where  the  0  is  unused,  and  the  location   is   either
     PNG_FILLER_BEFORE   or   PNG_FILLER_AFTER,   depending  upon
     whether the filler byte in the pixel is stored XRGB or RGBX.

     PNG files pack pixels of bit depths 1, 2, and 4  into  bytes
     as  small  as  they can, resulting in, for example, 8 pixels
     per byte for 1 bit files.  If the  data  is  supplied  at  1
     pixel per byte, use this code, which will correctly pack the
     pixels into a single byte:

         png_set_packing(png_ptr);

     PNG files reduce possible bit depths to 1, 2, 4, 8, and  16.
     If  your data is of another bit depth, you can write an sBIT
     chunk into the file so that decoders can recover the  origi-
     nal data if desired.

         /* Set the true bit depth of the image data */
         if (color_type & PNG_COLOR_MASK_COLOR)
         {
             sig_bit.red = true_bit_depth;
             sig_bit.green = true_bit_depth;
             sig_bit.blue = true_bit_depth;
         }

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         else
         {
             sig_bit.gray = true_bit_depth;
         }
         if (color_type & PNG_COLOR_MASK_ALPHA)
         {
             sig_bit.alpha = true_bit_depth;
         }

         png_set_sBIT(png_ptr, info_ptr, &sig_bit);

     If the data is stored in the row buffer in a bit depth other
     than  one supported by PNG (e.g. 3 bit data in the range 0-7
     for a 4-bit PNG), this will scale the values to appear to be
     the correct bit depth as is required by PNG.

         png_set_shift(png_ptr, &sig_bit);

     PNG files store 16 bit pixels in network  byte  order  (big-
     endian,  ie.  most significant bits first).  This code would
     be used if they are supplied the other  way  (little-endian,
     i.e. least significant bits first, the way PCs store them):

         if (bit_depth > 8)
            png_set_swap(png_ptr);

     If  you  are  using  packed-pixel  images  (1,   2,   or   4
     bits/pixel), and you need to change the order the pixels are
     packed into bytes, you can use:

         if (bit_depth < 8)
            png_set_packswap(png_ptr);

     PNG files store 3 color pixels in red,  green,  blue  order.
     This code would be used if they are supplied as blue, green,
     red:

         png_set_bgr(png_ptr);

     PNG files describe monochrome as black being zero and  white
     being  one.  This  code would be used if the pixels are sup-
     plied with this reversed (black being one  and  white  being
     zero):

         png_set_invert_mono(png_ptr);

     Finally, you can write your own transformation  function  if
     none of the existing ones meets your needs.  This is done by
     setting a callback with

         png_set_write_user_transform_fn(png_ptr,
            write_transform_fn);

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     You must supply the function

         void write_transform_fn(png_ptr ptr, row_info_ptr
            row_info, png_bytep data)

     See pngtest.c for a working example.  Your function will  be
     called  before  any  of  the  other transformations are pro-
     cessed.

     You can also set up a pointer to a user structure for use by
     your callback function.

         png_set_user_transform_info(png_ptr, user_ptr, 0, 0);

     The user_channels and user_depth parameters of this function
     are ignored when writing; you can set them to zero as shown.

     You   can   retrieve   the   pointer   via   the    function
     png_get_user_transform_ptr().  For example:

         voidp write_user_transform_ptr =
            png_get_user_transform_ptr(png_ptr);

     It is possible to have  libpng  flush  any  pending  output,
     either  manually, or automatically after a certain number of
     lines have been written.  To flush the output stream a  sin-
     gle time call:

         png_write_flush(png_ptr);

     and to have libpng  flush  the  output  stream  periodically
     after a certain number of scanlines have been written, call:

         png_set_flush(png_ptr, nrows);

     Note that the distance between rows is from  the  last  time
     png_write_flush()  was called, or the first row of the image
     if it has never been called.  So if you write 50 lines,  and
     then  png_set_flush 25, it will flush the output on the next
     scanline,   and   every   25   lines   thereafter,    unless
     png_write_flush()  is  called before 25 more lines have been
     written.  If nrows is too small (less than  about  10  lines
     for  a  640  pixel wide RGB image) the image compression may
     decrease noticeably (although this  may  be  acceptable  for
     real-time  applications).   Infrequent  flushing  will  only
     degrade the compression performance by a  few  percent  over
     images that do not use flushing.

  Writing the image data
     That's it for the transformations.  Now you  can  write  the
     image  data.  The simplest way to do this is in one function

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     call.  If you have the whole image in memory, you  can  just
     call png_write_image() and libpng will write the image.  You
     will need to pass in an array of pointers to each row.  This
     function  automatically  handles  interlacing,  so you don't
     need to call png_set_interlace_handling() or call this func-
     tion  multiple  times,  or any of that other stuff necessary
     with png_write_rows().

         png_write_image(png_ptr, row_pointers);

     where row_pointers is:

         png_byte *row_pointers[height];

     You can point to void or char or whatever you use  for  pix-
     els.

     If you don't want to write the whole image at once, you  can
     use  png_write_rows()  instead.   If  the file is not inter-
     laced, this is simple:

         png_write_rows(png_ptr, row_pointers,
            number_of_rows);

     row_pointers is the same as in the png_write_image() call.

     If you are just writing one row at a time, you can  do  this
     with   a   single   row_pointer   instead  of  an  array  of
     row_pointers:

         png_bytep row_pointer = row;

         png_write_row(png_ptr, row_pointer);

     When the file is interlaced, things can get a good deal more
     complicated.   The  only currently (as of the PNG Specifica-
     tion version  1.2,  dated  July  1999)  defined  interlacing
     scheme  for  PNG files is the "Adam7" interlace scheme, that
     breaks down an image into seven smaller  images  of  varying
     size.  libpng will build these images for you, or you can do
     them yourself.  If you want to build them yourself, see  the
     PNG specification for details of which pixels to write when.

     If you don't want libpng to handle the interlacing  details,
     just     use     png_set_interlace_handling()    and    call
     png_write_rows() the correct number of times  to  write  all
     seven sub-images.

     If you want libpng to build the sub-images, call this before
     you start writing any rows:

         number_of_passes =

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            png_set_interlace_handling(png_ptr);

     This will return the number of  passes  needed.   Currently,
     this  is  seven, but may change if another interlace type is
     added.

     Then write the complete image number_of_passes times.

         png_write_rows(png_ptr, row_pointers,
            number_of_rows);

     As some of these rows are not used, and thus return  immedi-
     ately,  you  may  want  to read about interlacing in the PNG
     specification, and only update the rows  that  are  actually
     used.

  Finishing a sequential write
     After you are finished writing the image, you should  finish
     writing the file.  If you are interested in writing comments
     or time, you should pass an  appropriately  filled  png_info
     pointer.  If you are not interested, you can pass NULL.

         png_write_end(png_ptr, info_ptr);

     When you are done, you can free all memory  used  by  libpng
     like this:

         png_destroy_write_struct(&png_ptr, &info_ptr);

     It is  also  possible  to  individually  free  the  info_ptr
     members that point to libpng-allocated storage with the fol-
     lowing function:

         png_free_data(png_ptr, info_ptr, mask, seq)
         mask  - identifies data to be freed, a mask
                 containing the logical OR of one or
                 more of
                   PNG_FREE_PLTE, PNG_FREE_TRNS,
                   PNG_FREE_HIST, PNG_FREE_ICCP,
                   PNG_FREE_PCAL, PNG_FREE_ROWS,
                   PNG_FREE_SCAL, PNG_FREE_SPLT,
                   PNG_FREE_TEXT, PNG_FREE_UNKN,
                 or simply PNG_FREE_ALL
         seq   - sequence number of item to be freed
                 (-1 for all items)

     This function may be safely called when the relevant storage
     has  already  been  freed, or has not yet been allocated, or
     was allocated by the user  and not by libpng,  and  will  in
     those  cases  do nothing.  The "seq" parameter is ignored if
     only one item of the selected data type, such  as  PLTE,  is

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     allowed.  If "seq" is not -1, and multiple items are allowed
     for the data type identified in the mask, such  as  text  or
     sPLT,  only the n'th item in the structure is freed, where n
     is "seq".

     If you allocated data such as a palette that you  passed  in
     to  libpng  with  png_set_*, you must not free it until just
     before the call to png_destroy_write_struct().

     The default behavior is only to free data that was allocated
     internally  by  libpng.  This can be changed, so that libpng
     will not free the data, or so that it will  free  data  that
     was  allocated by the user with png_malloc() or png_zalloc()
     and passed in via a png_set_*() function, with

         png_data_freer(png_ptr, info_ptr, freer, mask)
         mask   - which data elements are affected
                  same choices as in png_free_data()
         freer  - one of
                    PNG_DESTROY_WILL_FREE_DATA
                    PNG_SET_WILL_FREE_DATA
                    PNG_USER_WILL_FREE_DATA

     For example, to transfer responsibility for some data from a
     read structure to a write structure, you could use

         png_data_freer(read_ptr, read_info_ptr,
            PNG_USER_WILL_FREE_DATA,
            PNG_FREE_PLTE|PNG_FREE_tRNS|PNG_FREE_hIST)
         png_data_freer(write_ptr, write_info_ptr,
            PNG_DESTROY_WILL_FREE_DATA,
            PNG_FREE_PLTE|PNG_FREE_tRNS|PNG_FREE_hIST)

     thereby briefly reassigning responsibility  for  freeing  to
     the user but immediately afterwards reassigning it once more
     to the write_destroy function.  Having done this,  it  would
     then  be  safe to destroy the read structure and continue to
     use the PLTE, tRNS, and hIST data in the write structure.

     This function only affects data that has already been  allo-
     cated.   You can call this function before calling after the
     png_set_*()  functions  to  control  whether  the  user   or
     png_destroy_*() is supposed to free the data.  When the user
     assumes responsibility for libpng-allocated data, the appli-
     cation  must  use  png_free()  to free it, and when the user
     transfers responsibility to libpng for data  that  the  user
     has  allocated,  the  user  must  have  used png_malloc() or
     png_zalloc() to allocate it.

     If   you   allocated   text_ptr.text,   text_ptr.lang,   and
     text_ptr.translated_keyword   separately,  do  not  transfer
     responsibility for freeing text_ptr to libpng, because  when

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     libpng  fills a png_text structure it combines these members
     with the key member,  and  png_free_data()  will  free  only
     text_ptr.key.  Similarly, if you transfer responsibility for
     free'ing text_ptr from  libpng  to  your  application,  your
     application  must  not separately free those members.  For a
     more compact example of writing a PNG image,  see  the  file
     example.c.


V. Modifying/Customizing libpng:

     There are three issues here.   The  first  is  changing  how
     libpng   does   standard   things  like  memory  allocation,
     input/output, and error handling.   The  second  deals  with
     more  complicated  things like adding new chunks, adding new
     transformations, and generally changing  how  libpng  works.
     Both  of  those  are  compile-time issues; that is, they are
     generally determined at the time the code  is  written,  and
     there  is  rarely a need to provide the user with a means of
     changing them.  The third is  a  run-time  issue:   choosing
     between and/or tuning one or more alternate versions of com-
     putationally  intensive  routines;  specifically,  optimized
     assembly-language  (and  therefore  compiler-  and platform-
     dependent) versions.

     Memory allocation, input/output, and error handling

     All of the memory allocation, input/output, and  error  han-
     dling  in  libpng  goes  through  callbacks  that  are user-
     settable.  The default routines are in  pngmem.c,  pngrio.c,
     pngwio.c,  and  pngerror.c,  respectively.   To change these
     functions, call the appropriate png_set_*_fn() function.

     Memory allocation is done through the functions png_malloc()
     and  png_free().   These  currently just call the standard C
     functions.  If your pointers can't access more then 64K at a
     time,  you  will want to set MAXSEG_64K in zlib.h.  Since it
     is unlikely that the method of handling memory allocation on
     a platform will change between applications, these functions
     must be modified in the library at  compile  time.   If  you
     prefer  to  use a different method of allocating and freeing
     data,   you   can    use    png_create_read_struct_2()    or
     png_create_write_struct_2()  to  register your own functions
     as described above.  These functions  also  provide  a  void
     pointer that can be retrieved via

         mem_ptr=png_get_mem_ptr(png_ptr);

     Your replacement memory functions must  have  prototypes  as
     follows:

         png_voidp malloc_fn(png_structp png_ptr,
            png_size_t size);

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         void free_fn(png_structp png_ptr, png_voidp ptr);

     Your malloc_fn() must return NULL in case of  failure.   The
     png_malloc()  function  will normally call png_error() if it
     receives a NULL from the system  memory  allocator  or  from
     your replacement malloc_fn().

     Input/Output  in  libpng  is  done  through  png_read()  and
     png_write(), which currently just call fread() and fwrite().
     The FILE * is stored in png_struct and  is  initialized  via
     png_init_io().  If you wish to change the method of I/O, the
     library supplies callbacks that  you  can  set  through  the
     function  png_set_read_fn()  and  png_set_write_fn()  at run
     time, instead of calling the png_init_io() function.   These
     functions  also provide a void pointer that can be retrieved
     via the function png_get_io_ptr().  For example:

         png_set_read_fn(png_structp read_ptr,
             voidp read_io_ptr, png_rw_ptr read_data_fn)

         png_set_write_fn(png_structp write_ptr,
             voidp write_io_ptr, png_rw_ptr write_data_fn,
             png_flush_ptr output_flush_fn);

         voidp read_io_ptr = png_get_io_ptr(read_ptr);
         voidp write_io_ptr = png_get_io_ptr(write_ptr);

     The replacement I/O functions must have prototypes  as  fol-
     lows:

         void user_read_data(png_structp png_ptr,
             png_bytep data, png_size_t length);
         void user_write_data(png_structp png_ptr,
             png_bytep data, png_size_t length);
         void user_flush_data(png_structp png_ptr);

     Supplying NULL for the read, write, or flush functions  sets
     them back to using the default C stream functions.  It is an
     error to read from a write stream, and vice versa.

     Error handling in libpng is  done  through  png_error()  and
     png_warning().    Errors  handled  through  png_error()  are
     fatal, meaning that png_error() should never return  to  its
     caller.    Currently,  this  is  handled  via  setjmp()  and
     longjmp()   (unless   you   have   compiled   libpng    with
     PNG_SETJMP_NOT_SUPPORTED,  in  which  case it is handled via
     PNG_ABORT()), but you could change this to  do  things  like
     exit() if you should wish.

     On non-fatal errors, png_warning()  is  called  to  print  a
     warning  message,  and  then  control returns to the calling
     code.  By default  png_error()  and  png_warning()  print  a

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     message  on  stderr via fprintf() unless the library is com-
     piled with PNG_NO_CONSOLE_IO defined (because you don't want
     the  messages)  or  PNG_NO_STDIO  defined (because fprintf()
     isn't available).  If you wish to change the behavior of the
     error  functions,  you  will need to set up your own message
     callbacks.  These functions are  normally  supplied  at  the
     time that the png_struct is created.  It is also possible to
     redirect errors and warnings to your own  replacement  func-
     tions  after  png_create_*_struct()  has been called by cal-
     ling:

         png_set_error_fn(png_structp png_ptr,
             png_voidp error_ptr, png_error_ptr error_fn,
             png_error_ptr warning_fn);

         png_voidp error_ptr = png_get_error_ptr(png_ptr);

     If NULL is supplied for either error_fn or warning_fn,  then
     the  libpng default function will be used, calling fprintf()
     and/or longjmp() if a problem is encountered.  The  replace-
     ment error functions should have parameters as follows:

         void user_error_fn(png_structp png_ptr,
             png_const_charp error_msg);
         void user_warning_fn(png_structp png_ptr,
             png_const_charp warning_msg);

     The motivation behind using setjmp() and  longjmp()  is  the
     C++  throw and catch exception handling methods.  This makes
     the code much easier to write, as there is no need to  check
     every  return  code  of every function call.  However, there
     are some uncertainties about the status of  local  variables
     after  a  longjmp,  so the user may want to be careful about
     doing anything after setjmp returns non-zero besides return-
     ing  itself.   Consult  your compiler documentation for more
     details.  For an alternative approach, you may wish  to  use
     the "cexcept" facility (see http://cexcept.sourceforge.net).

  Custom chunks
     If you need to read or write custom chunks, you may need  to
     get  deeper  into  the  libpng  code.   The  library now has
     mechanisms for storing and writing chunks of  unknown  type;
     you  can even declare callbacks for custom chunks.  However,
     this may not be good enough if the library code itself needs
     to  know  about interactions between your chunk and existing
     `intrinsic' chunks.

     If you need to write a new intrinsic chunk, first  read  the
     PNG specification. Acquire a first level of understanding of
     how it works.  Pay particular attention to the sections that
     describe  chunk  names,  and  look  at how other chunks were

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     designed, so you can do things similarly.  Second, check out
     the  sections  of libpng that read and write chunks.  Try to
     find a chunk that is similar to yours and use it as  a  tem-
     plate.  More details can be found in the comments inside the
     code.  It is best to handle  unknown  chunks  in  a  generic
     method,  via  callback  functions,  instead  of by modifying
     libpng functions.

     If you wish to write your own transformation for  the  data,
     look  through the part of the code that does the transforma-
     tions, and check out some of the simpler ones to get an idea
     of  how  they work.  Try to find a similar transformation to
     the one you want to add and copy off of  it.   More  details
     can be found in the comments inside the code itself.

  Configuring for 16 bit platforms
     You will want to look into zconf.h to tell  zlib  (and  thus
     libpng)  that  it  cannot  allocate more then 64K at a time.
     Even if you can, the memory won't be accessible.   So  limit
     zlib and libpng to 64K by defining MAXSEG_64K.

  Configuring for DOS
     For DOS users who only have access to the  lower  640K,  you
     will   have   to   limit   zlib's   memory   usage   via   a
     png_set_compression_mem_level() call.  See zlib.h or zconf.h
     in the zlib library for more information.

  Configuring for Medium Model
     Libpng's support for medium model has been tested on most of
     the  popular  compilers.  Make sure MAXSEG_64K gets defined,
     USE_FAR_KEYWORD gets defined, and FAR gets defined to far in
     pngconf.h,  and  you  should  be all set.  Everything in the
     library (except for zlib's structure) is expecting far data.
     You  must  use  the typedefs with the p or pp on the end for
     pointers (or at least look at them and  be  careful).   Make
     note  that the rows of data are defined as png_bytepp, which
     is an unsigned char far * far *.

  Configuring for gui/windowing platforms:
     You will need to write new error and warning functions  that
     use the GUI interface, as described previously, and set them
     to be the error and  warning  functions  at  the  time  that
     png_create_*_struct()  is  called,  in  order  to  have them
     available during the structure initialization.  They can  be
     changed  later  via  png_set_error_fn().  On some compilers,
     you  may  also  have  to  change   the   memory   allocators
     (png_malloc, etc.).

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  Configuring for compiler xxx:
     All includes for libpng are in pngconf.h.  If  you  need  to
     add/change/delete  an  include,  this is the place to do it.
     The includes that are not needed  outside  libpng  are  pro-
     tected by the PNG_INTERNAL definition, which is only defined
     for those routines  inside  libpng  itself.   The  files  in
     libpng proper only include png.h, which includes pngconf.h.

  Configuring zlib:
     There are special functions to  configure  the  compression.
     Perhaps  the  most useful one changes the compression level,
     which currently uses input compression values in the range 0
     -  9.   The  library  normally  uses the default compression
     level (Z_DEFAULT_COMPRESSION = 6).  Tests  have  shown  that
     for  a  large  majority of images, compression values in the
     range 3-6 compress nearly as well as higher levels,  and  do
     so much faster.  For online applications it may be desirable
     to have maximum speed (Z_BEST_SPEED = 1).  With versions  of
     zlib  after  v0.99,  you  can  also  specify  no compression
     (Z_NO_COMPRESSION = 0), but this would create  files  larger
     than  just  storing  the  raw  bitmap.   You can specify the
     compression level by calling:

         png_set_compression_level(png_ptr, level);

     Another useful one is to reduce the memory level used by the
     library.   The  memory  level  defaults  to 8, but it can be
     lowered if you are short on memory (running DOS,  for  exam-
     ple,  where you only have 640K).  Note that the memory level
     does have an effect  on  compression;  among  other  things,
     lower  levels will result in sections of incompressible data
     being emitted in smaller stored blocks, with  a  correspond-
     ingly  larger  relative  overhead  of up to 15% in the worst
     case.

         png_set_compression_mem_level(png_ptr, level);

     The other functions are for configuring zlib.  They are  not
     recommended  for  normal  use  and  may result in writing an
     invalid PNG file.  See zlib.h for more information  on  what
     these mean.

         png_set_compression_strategy(png_ptr,
             strategy);
         png_set_compression_window_bits(png_ptr,
             window_bits);
         png_set_compression_method(png_ptr, method);
         png_set_compression_buffer_size(png_ptr, size);

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  Controlling row filtering
     If you want to control whether libpng uses filtering or not,
     which  filters  are  used, and how it goes about picking row
     filters, you can call one of these functions.  The selection
     and  configuration  of  row  filters  can have a significant
     impact on the size and encoding speed and a somewhat  lesser
     impact  on  the  decoding  speed  of an image.  Filtering is
     enabled by default for RGB and grayscale  images  (with  and
     without  alpha),  but  not  for  paletted images nor for any
     images with bit depths less than 8 bits/pixel.

     The 'method' parameter sets the main filtering method, which
     is  currently  only  '0'  in the PNG 1.2 specification.  The
     'filters' parameter sets which filter(s), if any, should  be
     used for each scanline.  Possible values are PNG_ALL_FILTERS
     and PNG_NO_FILTERS to turn filtering  on  and  off,  respec-
     tively.

     Individual filter types are PNG_FILTER_NONE, PNG_FILTER_SUB,
     PNG_FILTER_UP,  PNG_FILTER_AVG,  PNG_FILTER_PAETH, which can
     be bitwise ORed together with '|' to  specify  one  or  more
     filters  to use.  These filters are described in more detail
     in the PNG specification.   If  you  intend  to  change  the
     filter  type  during  the  course  of writing the image, you
     should start with flags set  for  all  of  the  filters  you
     intend  to  use  so  that libpng can initialize its internal
     structures appropriately for all of the filter types.  (Note
     that this means the first row must always be adaptively fil-
     tered, because libpng currently does not allocate the filter
     buffers until png_write_row() is called for the first time.)

         filters = PNG_FILTER_NONE | PNG_FILTER_SUB
                   PNG_FILTER_UP | PNG_FILTER_AVE |
                   PNG_FILTER_PAETH | PNG_ALL_FILTERS;

         png_set_filter(png_ptr, PNG_FILTER_TYPE_BASE,
            filters);
                   The second parameter can also be
                   PNG_INTRAPIXEL_DIFFERENCING if you are
                   writing a PNG to be embedded in a MNG
                   datastream.  This parameter must be the
                   same as the value of filter_method used
                   in png_set_IHDR().

     It is also possible to influence  how  libpng  chooses  from
     among the available filters.  This is done in one or both of
     two ways - by telling it how important it  is  to  keep  the
     same filter for successive rows, and by telling it the rela-
     tive computational costs of the filters.

         double weights[3] = {1.5, 1.3, 1.1},
            costs[PNG_FILTER_VALUE_LAST] =

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            {1.0, 1.3, 1.3, 1.5, 1.7};

         png_set_filter_heuristics(png_ptr,
            PNG_FILTER_HEURISTIC_WEIGHTED, 3,
            weights, costs);

     The weights are multiplying factors that indicate to  libpng
     that  the  row filter should be the same for successive rows
     unless another row filter is that many times better than the
     previous  filter.   In  the above example, if the previous 3
     filters were SUB, SUB, NONE, the SUB  filter  could  have  a
     "sum  of  absolute  differences" 1.5 x 1.3 times higher than
     other filters and still be chosen,  while  the  NONE  filter
     could  have  a  sum  1.1 times higher than other filters and
     still be chosen.  Unspecified weights are taken to  be  1.0,
     and  the specified weights should probably be declining like
     those above in order to emphasize recent filters over  older
     filters.

     The filter costs specify for each  filter  type  a  relative
     decoding  cost  to be considered when selecting row filters.
     This means that filters with higher costs are less likely to
     be  chosen  over filters with lower costs, unless their "sum
     of absolute differences" is that much smaller.  The costs do
     not  necessarily  reflect  the exact computational speeds of
     the various filters, since this would unduly  influence  the
     final image size.

     Note that the numbers above were invented  purely  for  this
     example  and  are  given  only  to help explain the function
     usage.  Little testing has been done to find optimum  values
     for either the costs or the weights.

  Removing unwanted object code
     There are a bunch of #define's  in  pngconf.h  that  control
     what  parts  of libpng are compiled.  All the defines end in
     _SUPPORTED.  If you are never going to use a capability, you
     can  change  the #define to #undef before recompiling libpng
     and save yourself code and data space, or you can  turn  off
     individual   capabilities   with  defines  that  begin  with
     PNG_NO_.

     You can also turn all of the transforms and ancillary  chunk
     capabilities  off  en  masse  with  compiler directives that
     define PNG_NO_READ[or WRITE]_TRANSFORMS,  or  PNG_NO_READ[or
     WRITE]_ANCILLARY_CHUNKS,  or all four, along with directives
     to turn on any of the capabilities that you  do  want.   The
     PNG_NO_READ[or   WRITE]_TRANSFORMS  directives  disable  the
     extra transformations but  still  leave  the  library  fully
     capable of reading and writing PNG files with all known pub-
     lic chunks Use of the PNG_NO_READ[or WRITE]_ANCILLARY_CHUNKS

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     directive produces a library that is incapable of reading or
     writing ancillary chunks.  If you are not using the progres-
     sive   reading  capability,  you  can  turn  that  off  with
     PNG_NO_PROGRESSIVE_READ (don't confuse this with the  INTER-
     LACING capability, which you'll still have).

     All the reading and writing specific code  are  in  separate
     files,  so  the  linker should only grab the files it needs.
     However, if you want to make sure, or if you are building  a
     stand  alone  library, all the reading files start with pngr
     and all the writing files start with pngw.  The  files  that
     don't  match either (like png.c, pngtrans.c, etc.)  are used
     for  both  reading  and  writing,  and  always  need  to  be
     included.  The progressive reader is in pngpread.c

     If you are creating or  distributing  a  dynamically  linked
     library  (a  .so or DLL file), you should not remove or dis-
     able any parts of the library, as this will  cause  applica-
     tions  linked with different versions of the library to fail
     if they call functions not available in your  library.   The
     size  of  the library itself should not be an issue, because
     only those sections that are actually used  will  be  loaded
     into memory.

  Requesting debug printout
     The macro definition PNG_DEBUG can be used to request debug-
     ging printout.  Set it to an integer value in the range 0 to
     3.  Higher numbers result in increasing amounts of debugging
     information.   The  information  is  printed to the "stderr"
     file,  unless  another  file  name  is  specified   in   the
     PNG_DEBUG_FILE macro definition.

     When PNG_DEBUG > 0, the following functions (macros)  become
     available:

        png_debug(level, message)
        png_debug1(level, message, p1)
        png_debug2(level, message, p1, p2)

     in which "level" is compared to PNG_DEBUG to decide  whether
     to  print  the message, "message" is the formatted string to
     be printed, and p1 and p2 are  parameters  that  are  to  be
     embedded  in the string according to printf-style formatting
     directives.  For example,

        png_debug1(2, "foo=%d0, foo);

     is expanded to

        if(PNG_DEBUG > 2)
          fprintf(PNG_DEBUG_FILE, "foo=%d0, foo);

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     When PNG_DEBUG is defined but is  zero,  the  macros  aren't
     defined, but you can still use PNG_DEBUG to control your own
     debugging:

        #ifdef PNG_DEBUG
            fprintf(stderr, ...
        #endif

     When PNG_DEBUG  =  1,  the  macros  are  defined,  but  only
     png_debug  statements  having  level  =  0  will be printed.
     There aren't any such statements in this version of  libpng,
     but if you insert some they will be printed.


VI. Runtime optimization

     A new feature in libpng 1.2.0 is the ability to  dynamically
     switch  between standard and optimized versions of some rou-
     tines.  Currently these are limited to three computationally
     intensive  tasks  when  reading  PNG  files:   decoding  row
     filters, expanding interlacing, and combining interlaced  or
     transparent  row data with previous row data.  Currently the
     optimized versions are available only for x86  (Intel,  AMD,
     etc.)  platforms with MMX support, though this may change in
     future versions.  (For example, the non-MMX assembler optim-
     izations  for zlib might become similarly runtime-selectable
     in future releases, in which case libpng could  be  extended
     to  support them.  Alternatively, the compile-time choice of
     floating-point versus integer routines for gamma  correction
     might become runtime-selectable.)

     Because such optimizations tend to  be  very  platform-  and
     compiler-dependent,  both in how they are written and in how
     they perform, the new runtime code in libpng has been  writ-
     ten  to  allow programs to query, enable, and disable either
     specific optimizations or all such optimizations.  For exam-
     ple,  to  enable all possible optimizations (bearing in mind
     that some "optimizations" may actually run  more  slowly  in
     rare cases):

         #if defined(PNG_LIBPNG_VER) && (PNG_LIBPNG_VER >= 10200)
            png_uint_32 mask, flags;

            flags = png_get_asm_flags(png_ptr);
            mask   =    png_get_asm_flagmask(PNG_SELECT_READ    |
     PNG_SELECT_WRITE);
            png_set_asm_flags(png_ptr, flags | mask);
         #endif

     To enable only optimizations relevant to reading  PNGs,  use
     PNG_SELECT_READ       by       itself      when      calling
     png_get_asm_flagmask(); similarly for optimizing only  writ-
     ing.  To disable all optimizations:

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LIBPNG(3)              C LIBRARY FUNCTIONS              LIBPNG(3)

         #if defined(PNG_LIBPNG_VER) && (PNG_LIBPNG_VER >= 10200)
            flags = png_get_asm_flags(png_ptr);
            mask   =    png_get_asm_flagmask(PNG_SELECT_READ    |
     PNG_SELECT_WRITE);
            png_set_asm_flags(png_ptr, flags & ~mask);
         #endif

     To  enable  or  disable  only  MMX-related   features,   use
     png_get_mmx_flagmask()  in  place of png_get_asm_flagmask().
     The mmx version takes one additional parameter:

         #if defined(PNG_LIBPNG_VER) && (PNG_LIBPNG_VER >= 10200)
            int selection = PNG_SELECT_READ | PNG_SELECT_WRITE;
            int compilerID;

            mask = png_get_mmx_flagmask(selection, &compilerID);
         #endif

     On return, compilerID will indicate which version of the MMX
     assembler optimizations was compiled.  Currently two flavors
     exist:  Microsoft Visual C++ (compilerID ==  1)  and  GNU  C
     (a.k.a.  gcc/gas, compilerID == 2).  On non-x86 platforms or
     on systems compiled without MMX optimizations, a value of -1
     is used.

     Note     that      both      png_get_asm_flagmask()      and
     png_get_mmx_flagmask()  return all valid, settable optimiza-
     tion bits for the version of the library that's currently in
     use.   In the case of shared (dynamically linked) libraries,
     this may include optimizations that did  not  exist  at  the
     time  the  code was written and compiled.  It is also possi-
     ble, of course, to enable  only  known,  specific  optimiza-
     tions; for example:

         #if defined(PNG_LIBPNG_VER) && (PNG_LIBPNG_VER >= 10200)
            flags       =       PNG_ASM_FLAG_MMX_READ_COMBINE_ROW
     |      PNG_ASM_FLAG_MMX_READ_INTERLACE                     |
     PNG_ASM_FLAG_MMX_READ_FILTER_SUB                           |
     PNG_ASM_FLAG_MMX_READ_FILTER_UP                            |
     PNG_ASM_FLAG_MMX_READ_FILTER_AVG                           |
     PNG_ASM_FLAG_MMX_READ_FILTER_PAETH ;
            png_set_asm_flags(png_ptr, flags);
         #endif

     This method would enable  only  the  MMX  read-optimizations
     available  at the time of libpng 1.2.0's release, regardless
     of whether a later version of the DLL  were  actually  being
     used.  (Also note that these functions did not exist in ver-
     sions older than 1.2.0, so any attempt to run a  dynamically
     linked app on such an older version would fail.)

     To determine whether the processor supports MMX instructions

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     at all, use the png_mmx_support() function:

         #if defined(PNG_LIBPNG_VER) && (PNG_LIBPNG_VER >= 10200)
            mmxsupport = png_mmx_support();
         #endif

     It returns -1 if MMX support is not compiled into libpng,  0
     if MMX code is compiled but MMX is not supported by the pro-
     cessor, or 1 if MMX support is fully available.   Note  that
     png_mmx_support(),        png_get_mmx_flagmask(),        and
     png_get_asm_flagmask() all may be called without  allocating
     and  ini- tializing any PNG structures (for example, as part
     of a usage screen or "about" box).

     The following code can be used  to  prevent  an  application
     from  using  the  thread_unsafe features, even if libpng was
     built with PNG_THREAD_UNSAFE_OK defined:

     #if               defined(PNG_USE_PNGGCCRD)               &&
     defined(PNG_ASSEMBLER_CODE_SUPPORTED)                     &&
     defined(PNG_THREAD_UNSAFE_OK)
         /* Disable thread-unsafe features of pnggccrd */
         if (png_access_version_number() >= 10200)
         {
           png_uint_32 mmx_disable_mask = 0;
           png_uint_32 asm_flags;

           mmx_disable_mask                 |=                  (
     PNG_ASM_FLAG_MMX_READ_COMBINE_ROW
     |                           PNG_ASM_FLAG_MMX_READ_FILTER_SUB
     |                           PNG_ASM_FLAG_MMX_READ_FILTER_AVG
     | PNG_ASM_FLAG_MMX_READ_FILTER_PAETH );
           asm_flags = png_get_asm_flags(png_ptr);
           png_set_asm_flags(png_ptr,         asm_flags         &
     ~mmx_disable_mask);
         } #endif

     For more extensive examples of  runtime  querying,  enabling
     and     disabling     of     optimized     features,     see
     contrib/gregbook/readpng2.c in the libpng  source-code  dis-
     tribution.


VII. MNG support

     The       MNG       specification       (available        at
     http://www.libpng.org/pub/mng)  allows certain extensions to
     PNG for PNG images that are  embedded  in  MNG  datastreams.
     Libpng  can  support  some  of  these extensions.  To enable
     them, use the png_permit_mng_features() function:

        feature_set = png_permit_mng_features(png_ptr, mask)
        mask is a png_uint_32 containing the logical OR of the

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             features you want to enable.  These include
             PNG_FLAG_MNG_EMPTY_PLTE
             PNG_FLAG_MNG_FILTER_64
             PNG_ALL_MNG_FEATURES
        feature_set is a png_uint_32 that is the logical AND of
           your mask with the set of MNG features that is
           supported by the version of libpng that you are using.

     It is an error to use this function when reading or  writing
     a  standalone  PNG  file with the PNG 8-byte signature.  The
     PNG datastream must be wrapped in a MNG  datastream.   As  a
     minimum,  it must have the MNG 8-byte signature and the MHDR
     and MEND chunks.  Libpng does not provide support for  these
     or  any  other MNG chunks; your application must provide its
     own support for them.  You may wish to consider using libmng
     (available at http://www.libmng.com) instead.


VIII. Changes to Libpng from version

     It should be noted that versions of libpng later  than  0.96
     are  not  distributed  by  the  original  libpng author, Guy
     Schalnat, nor by Andreas Dilger, who had taken over from Guy
     during  1996 and 1997, and distributed versions 0.89 through
     0.96, but rather by  another  member  of  the  original  PNG
     Group,  Glenn  Randers-Pehrson.   Guy  and Andreas are still
     alive and well, but they have moved on to other things.

     The old libpng functions png_read_init(),  png_write_init(),
     png_info_init(), png_read_destroy(), and png_write_destroy()
     have  been  moved  to  PNG_INTERNAL  in  version   0.95   to
     discourage  their use.  These functions will be removed from
     libpng version 2.0.0.

     The preferred method of creating and initializing the libpng
     structures     is    via    the    png_create_read_struct(),
     png_create_write_struct(),   and    png_create_info_struct()
     because  they  isolate  the  size of the structures from the
     application, allow version error checking,  and  also  allow
     the  use  of  custom error handling routines during the ini-
     tialization, which the old functions do not.  The  functions
     png_read_destroy()  and  png_write_destroy() do not actually
     free the memory that libpng allocated for these structs, but
     just  reset the data structures, so they can be used instead
     of png_destroy_read_struct() and  png_destroy_write_struct()
     if you feel there is too much system overhead allocating and
     freeing the png_struct for each image read.

     Setting the error callbacks via png_set_message_fn()  before
     png_read_init() as was suggested in libpng-0.88 is no longer
     supported because this caused applications that do  not  use
     custom  error  functions to fail if the png_ptr was not ini-
     tialized to zero.  It is still possible  to  set  the  error

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     callbacks  AFTER  png_read_init(),  or  to  change them with
     png_set_error_fn(), which is essentially the same  function,
     but  with a new name to force compilation errors with appli-
     cations that try to use the old method.

     Starting with version 1.0.7, you can find out which  version
     of the library you are using at run-time:

        png_uint_32 libpng_vn = png_access_version_number();

     The number libpng_vn is constructed from the major  version,
     minor  version  with  leading  zero, and release number with
     leading zero, (e.g., libpng_vn for version 1.0.7 is 10007).

     You can also check which version of png.h you used when com-
     piling your application:

        png_uint_32 application_vn = PNG_LIBPNG_VER;


IX. Y2K Compliance in libpng

     June 27, 2006

     Since the PNG Development group is an ad-hoc body, we  can't
     make an official declaration.

     This is your unofficial assurance that libpng  from  version
     0.71  and upward through 1.2.12 are Y2K compliant.  It is my
     belief that earlier versions were also Y2K compliant.

     Libpng only has three year fields.  One is a 2-byte unsigned
     integer  that  will  hold  years up to 65535.  The other two
     hold the date in text format, and  will  hold  years  up  to
     9999.

     The integer is
         "png_uint_16 year" in png_time_struct.

     The strings are
         "png_charp time_buffer" in png_struct and
         "near_time_buffer", which is a local character string in
     png.c.

     There are seven time-related functions:

         png_convert_to_rfc_1123() in png.c
           (formerly png_convert_to_rfc_1152() in error)
         png_convert_from_struct_tm() in pngwrite.c, called
           in pngwrite.c
         png_convert_from_time_t() in pngwrite.c
         png_get_tIME() in pngget.c
         png_handle_tIME() in pngrutil.c, called in pngread.c

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         png_set_tIME() in pngset.c
         png_write_tIME() in pngwutil.c, called in pngwrite.c

     All appear to handle dates properly in  a  Y2K  environment.
     The  png_convert_from_time_t()  function  calls  gmtime() to
     convert from system clock time, which returns (year - 1900),
     which  we  properly convert to the full 4-digit year.  There
     is a possibility that  applications  using  libpng  are  not
     passing  4-digit  years  into  the png_convert_to_rfc_1123()
     function, or that they are incorrectly  passing  only  a  2-
     digit   year   instead   of   "year   -   1900"   into   the
     png_convert_from_struct_tm() function, but this is not under
     our  control.   The  libpng  documentation has always stated
     that it works with 4-digit years, and  the  APIs  have  been
     documented as such.

     The tIME chunk itself is also Y2K compliant.  It uses  a  2-
     byte  unsigned  integer to hold the year, and can hold years
     as large as 65535.

     zlib, upon which libpng depends, is also Y2K compliant.   It
     contains no date-related code.

        Glenn Randers-Pehrson
        libpng maintainer
        PNG Development Group


NOTE

     Note about libpng version numbers:

     Due to various miscommunications, unforeseen code incompati-
     bilities  and  occasional  factors outside the authors' con-
     trol, version numbering on the library has not  always  been
     consistent and straightforward.  The following table summar-
     izes matters since version 0.89c, which was the first widely
     used release:

      source             png.h  png.h  shared-lib
      version            string   int  version
      -------            ------  ----- ----------
      0.89c ("beta 3")  0.89       89  1.0.89
      0.90  ("beta 4")  0.90       90  0.90
      0.95  ("beta 5")  0.95       95  0.95
      0.96  ("beta 6")  0.96       96  0.96
      0.97b ("beta 7")  1.00.97    97  1.0.1
      0.97c             0.97       97  2.0.97
      0.98              0.98       98  2.0.98
      0.99              0.99       98  2.0.99
      0.99a-m           0.99       99  2.0.99
      1.00              1.00      100  2.1.0

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      1.0.0             1.0.0     100  2.1.0
      1.0.0   (from here on, the  100  2.1.0
      1.0.1    png.h string is  10001  2.1.0
      1.0.1a-e identical to the 10002  from here on, the
      1.0.2    source version)  10002  shared library is 2.V
      1.0.2a-b                  10003  where V is the source
      1.0.1                     10001  code version except as
      1.0.1a-e                  10002  2.1.0.1a-e   noted.
      1.0.2                     10002  2.1.0.2
      1.0.2a-b                  10003  2.1.0.2a-b
      1.0.3                     10003  2.1.0.3
      1.0.3a-d                  10004  2.1.0.3a-d
      1.0.4                     10004  2.1.0.4
      1.0.4a-f                  10005  2.1.0.4a-f
      1.0.5 (+ 2 patches)       10005  2.1.0.5
      1.0.5a-d                  10006  2.1.0.5a-d
      1.0.5e-r                  10100  2.1.0.5e-r
      1.0.5s-v                  10006  2.1.0.5s-v
      1.0.6 (+ 3 patches)       10006  2.1.0.6
      1.0.6d-g                  10007  2.1.0.6d-g
      1.0.6h                    10007  10.6h
      1.0.6i                    10007  10.6i
      1.0.6j                    10007  2.1.0.6j
      1.0.7beta11-14    DLLNUM  10007  2.1.0.7beta11-14
      1.0.7beta15-18       1    10007  2.1.0.7beta15-18
      1.0.7rc1-2           1    10007  2.1.0.7rc1-2
      1.0.7                1    10007  2.1.0.7
      1.0.8beta1-4         1    10008  2.1.0.8beta1-4
      1.0.8rc1             1    10008  2.1.0.8rc1
      1.0.8                1    10008  2.1.0.8
      1.0.9beta1-6         1    10009  2.1.0.9beta1-6
      1.0.9rc1             1    10009  2.1.0.9rc1
      1.0.9beta7-10        1    10009  2.1.0.9beta7-10
      1.0.9rc2             1    10009  2.1.0.9rc2
      1.0.9                1    10009  2.1.0.9
      1.0.10beta1          1    10010  2.1.0.10beta1
      1.0.10rc1            1    10010  2.1.0.10rc1
      1.0.10               1    10010  2.1.0.10
      1.0.11beta1-3        1    10011  2.1.0.11beta1-3
      1.0.11rc1            1    10011  2.1.0.11rc1
      1.0.11               1    10011  2.1.0.11
      1.0.12beta1-2        2    10012  2.1.0.12beta1-2
      1.0.12rc1            2    10012  2.1.0.12rc1
      1.0.12               2    10012  2.1.0.12
      1.1.0a-f             -    10100  2.1.1.0a-f abandoned
      1.2.0beta1-2         2    10200  2.1.2.0beta1-2
      1.2.0beta3-5         3    10200  3.1.2.0beta3-5
      1.2.0rc1             3    10200  3.1.2.0rc1
      1.2.0                3    10200  3.1.2.0
      1.2.1beta-4          3    10201  3.1.2.1beta1-4
      1.2.1rc1-2           3    10201  3.1.2.1rc1-2
      1.2.1                3    10201  3.1.2.1

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      1.2.2beta1-6        12    10202  12.so.0.1.2.2beta1-6
      1.0.13beta1         10    10013  10.so.0.1.0.13beta1
      1.0.13rc1           10    10013  10.so.0.1.0.13rc1
      1.2.2rc1            12    10202  12.so.0.1.2.2rc1
      1.0.13              10    10013  10.so.0.1.0.13
      1.2.2               12    10202  12.so.0.1.2.2
      1.2.3rc1-6          12    10203  12.so.0.1.2.3rc1-6
      1.2.3               12    10203  12.so.0.1.2.3
      1.2.4beta1-3        13    10204  12.so.0.1.2.4beta1-3
      1.2.4rc1            13    10204  12.so.0.1.2.4rc1
      1.0.14              10    10014  10.so.0.1.0.14
      1.2.4               13    10204  12.so.0.1.2.4
      1.2.5beta1-2        13    10205  12.so.0.1.2.5beta1-2
      1.0.15rc1           10    10015  10.so.0.1.0.15rc1
      1.0.15              10    10015  10.so.0.1.0.15
      1.2.5               13    10205  12.so.0.1.2.5
      1.2.6beta1-4        13    10206  12.so.0.1.2.6beta1-4
      1.2.6rc1-5          13    10206  12.so.0.1.2.6rc1-5
      1.0.16              10    10016  10.so.0.1.0.16
      1.2.6               13    10206  12.so.0.1.2.6
      1.2.7beta1-2        13    10207  12.so.0.1.2.7beta1-2
      1.0.17rc1           10    10017  10.so.0.1.0.17rc1
      1.2.7rc1            13    10207  12.so.0.1.2.7rc1
      1.0.17              10    10017  10.so.0.1.0.17
      1.2.7               13    10207  12.so.0.1.2.7
      1.2.8beta1-5        13    10208  12.so.0.1.2.8beta1-5
      1.0.18rc1-5         10    10018  10.so.0.1.0.18rc1-5
      1.2.8rc1-5          13    10208  12.so.0.1.2.8rc1-5
      1.0.18              10    10018  10.so.0.1.0.18
      1.2.8               13    10208  12.so.0.1.2.8
      1.2.9beta1-3        13    10209  12.so.0.1.2.9beta1-3
      1.2.9beta4-11       13    10209  12.so.0.9[.0]
      1.2.9rc1            13    10209  12.so.0.9[.0]
      1.2.9               13    10209  12.so.0.9[.0]
      1.2.10beta1-8       13    10210  12.so.0.10[.0]
      1.2.10rc1-3         13    10210  12.so.0.10[.0]
      1.2.10              13    10210  12.so.0.10[.0]
      1.2.11beta1-4       13    10211  12.so.0.11[.0]
      1.0.19rc1-5         10    10019  10.so.0.19[.0]
      1.2.11rc1-5         13    10211  12.so.0.11[.0]
      1.0.19              10    10019  10.so.0.19[.0]
      1.2.11              13    10211  12.so.0.11[.0]
      1.0.20              10    10020  10.so.0.20[.0]
      1.2.12              13    10212  12.so.0.12[.0]

     Henceforth the source version will match the  shared-library
     minor  and  patch  numbers; the shared-library major version
     number will be used for changes in  backward  compatibility,
     as  it  is intended.  The PNG_PNGLIB_VER macro, which is not
     used within libpng but is available for applications, is  an
     unsigned  integer  of  the  form  xyyzz corresponding to the
     source version x.y.z (leading  zeros  in  y  and  z).   Beta

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     versions  were given the previous public release number plus
     a letter, until version 1.0.6j; from then on they were given
     the upcoming public release number plus "betaNN" or "rcN".


SEE ALSO

     libpngpf(3), png(5)

     libpng:

          http://libpng.sourceforge.net  (follow  the  [DOWNLOAD]
          link) http://www.libpng.org/pub/png

     zlib:

          (generally) at the same location as libpng or at
          ftp://ftp.info-zip.org/pub/infozip/zlib

     PNGspecification:RFC2083

          (generally) at the same location as libpng or at
          ftp://ds.internic.net/rfc/rfc2083.txt
          or (as a W3C Recommendation) at
          http://www.w3.org/TR/REC-png.html

     In the case of any inconsistency between the PNG  specifica-
     tion and this library, the specification takes precedence.


AUTHORS

     This   man   page:   Glenn   Randers-Pehrson   <glennrp   at
     users.sourceforge.net>

     The contributing authors would like to thank all  those  who
     helped with testing, bug fixes, and patience.  This wouldn't
     have been possible without all of you.

     Thanks to Frank J. T. Wojcik for helping with the documenta-
     tion.

     Libpng version 1.2.12 - June 27, 2006:  Initially created in
     1995 by Guy Eric Schalnat, then of Group 42, Inc.  Currently
     maintained   by   Glenn    Randers-Pehrson    (glennrp    at
     users.sourceforge.net).

     Supported by the PNG development group
     png-mng-implement at  lists.sf.net  (subscription  required;
     visit  png-mng-implement at lists.sourceforge.net (subscrip-
     tion                     required;                     visit

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     https://lists.sourceforge.net/lists/listinfo/png-mng-
     implement to subscribe).


COPYRIGHT NOTICE, DISCLAIMER, and LICENSE:

     (This copy of the libpng notices is provided for  your  con-
     venience.   In case of any discrepancy between this copy and
     the notices in the file png.h that is included in the libpng
     distribution, the latter shall prevail.)

     If you modify  libpng  you  may  insert  additional  notices
     immediately following this sentence.

     libpng versions 1.2.6, August 15, 2004, through 1.2.12, June
     27, 2006, are Copyright (c) 2004-2006 Glenn Randers-Pehrson,
     and are distributed according to  the  same  disclaimer  and
     license  as libpng-1.2.5 with the following individual added
     to the list of Contributing Authors

        Cosmin Truta

     libpng versions 1.0.7, July 1, 2000, through 1.2.5 - October
     3,  2002, are Copyright (c) 2000-2002 Glenn Randers-Pehrson,
     and are distributed according to  the  same  disclaimer  and
     license as libpng-1.0.6 with the following individuals added
     to the list of Contributing Authors

        Simon-Pierre Cadieux
        Eric S. Raymond
        Gilles Vollant

     and with the following additions to the disclaimer:

        There is no warranty against interference with your
        enjoyment of the library or against infringement.
        There is no warranty that our efforts or the library
        will fulfill any of your particular purposes or needs.
        This library is provided with all faults, and the entire
        risk of satisfactory quality, performance, accuracy, and
        effort is with the user.

     libpng versions 0.97, January 1998, through 1.0.6, March 20,
     2000,  are  Copyright  (c)  1998, 1999 Glenn Randers-Pehrson
     Distributed according to the same disclaimer and license  as
     libpng-0.96,  with  the  following  individuals added to the
     list of Contributing Authors:

        Tom Lane
        Glenn Randers-Pehrson
        Willem van Schaik

     libpng versions 0.89, June 1996, through 0.96, May 1997, are

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LIBPNG(3)              C LIBRARY FUNCTIONS              LIBPNG(3)

     Copyright  (c) 1996, 1997 Andreas Dilger Distributed accord-
     ing to the same disclaimer and license as libpng-0.88,  with
     the  following individuals added to the list of Contributing
     Authors:

        John Bowler
        Kevin Bracey
        Sam Bushell
        Magnus Holmgren
        Greg Roelofs
        Tom Tanner

     libpng versions 0.5, May 1995, through 0.88,  January  1996,
     are  Copyright  (c)  1995, 1996 Guy Eric Schalnat, Group 42,
     Inc.

     For the purposes of this copyright and license,  "Contribut-
     ing Authors" is defined as the following set of individuals:

        Andreas Dilger
        Dave Martindale
        Guy Eric Schalnat
        Paul Schmidt
        Tim Wegner

     The PNG Reference Library is supplied "AS IS".  The  Contri-
     buting  Authors  and Group 42, Inc. disclaim all warranties,
     expressed or implied,  including,  without  limitation,  the
     warranties  of  merchantability  and of fitness for any pur-
     pose.  The Contributing Authors and Group 42,  Inc.   assume
     no  liability  for  direct,  indirect,  incidental, special,
     exemplary, or consequential damages, which may  result  from
     the use of the PNG Reference Library, even if advised of the
     possibility of such damage.

     Permission is hereby granted to use, copy, modify, and  dis-
     tribute  this  source code, or portions hereof, for any pur-
     pose, without fee, subject to the following restrictions:

     1.  The  origin  of   this   source   code   must   not   be
     misrepresented.

     2. Altered versions must be plainly marked as such and
        must not be misrepresented as being the original source.

     3. This Copyright notice may not be removed or altered from
        any source or altered source distribution.

     The Contributing Authors and  Group  42,  Inc.  specifically
     permit,  without  fee,  and encourage the use of this source
     code as a component to supporting the  PNG  file  format  in
     commercial  products.   If  you  use  this  source code in a

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LIBPNG(3)              C LIBRARY FUNCTIONS              LIBPNG(3)

     product, acknowledgment is not required but would be  appre-
     ciated.

     A "png_get_copyright" function is available, for  convenient
     use in "about" boxes and the like:

        printf("%s",png_get_copyright(NULL));

     Also, the PNG logo (in PNG format, of course) is supplied in
     the   files   "pngbar.png"   and   "pngbar.jpg  (88x31)  and
     "pngnow.png" (98x31).

     Libpng is OSI Certified Open Source Software.  OSI Certified
     Open  Source is a certification mark of the Open Source Ini-
     tiative.

     Glenn Randers-Pehrson glennrp at users.sourceforge.net  June
     27, 2006

                   Last change: June 27, 2006                  87

See also libpngpf(3)

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